Remove usage of gHeap in sSpritePalettes_ContestantsTurnBlinkEffect
Those offsets into gHeap are actually just inside of eContestTempSave.
This commit is contained in:
@@ -858,23 +858,22 @@ static const struct CompressedSpriteSheet sSpriteSheets_ContestantsTurnBlinkEffe
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// Yup this is super dangerous but that's how it is here
|
|
||||||
static const struct SpritePalette sSpritePalettes_ContestantsTurnBlinkEffect[CONTESTANT_COUNT] =
|
static const struct SpritePalette sSpritePalettes_ContestantsTurnBlinkEffect[CONTESTANT_COUNT] =
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
.data = (u16 *)(gHeap + 0x1A0A4),
|
.data = eContestTempSave.cachedWindowPalettes[5],
|
||||||
.tag = TAG_BLINK_EFFECT_CONTESTANT0
|
.tag = TAG_BLINK_EFFECT_CONTESTANT0
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
.data = (u16 *)(gHeap + 0x1A0C4),
|
.data = eContestTempSave.cachedWindowPalettes[6],
|
||||||
.tag = TAG_BLINK_EFFECT_CONTESTANT1
|
.tag = TAG_BLINK_EFFECT_CONTESTANT1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
.data = (u16 *)(gHeap + 0x1A0E4),
|
.data = eContestTempSave.cachedWindowPalettes[7],
|
||||||
.tag = TAG_BLINK_EFFECT_CONTESTANT2
|
.tag = TAG_BLINK_EFFECT_CONTESTANT2
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
.data = (u16 *)(gHeap + 0x1A104),
|
.data = eContestTempSave.cachedWindowPalettes[8],
|
||||||
.tag = TAG_BLINK_EFFECT_CONTESTANT3
|
.tag = TAG_BLINK_EFFECT_CONTESTANT3
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|||||||
Reference in New Issue
Block a user