fix pokeblock merge conflicts
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@@ -2856,8 +2856,8 @@ sav1_map_get_name: @ 8085C58
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.pool
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thumb_func_end sav1_map_get_name
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thumb_func_start sav1_map_get_battletype
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sav1_map_get_battletype: @ 8085C80
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thumb_func_start GetCurrentMapBattleScene
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GetCurrentMapBattleScene: @ 8085C80
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push {lr}
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ldr r0, =gSaveBlock1Ptr
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ldr r1, [r0]
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@@ -2875,7 +2875,7 @@ sav1_map_get_battletype: @ 8085C80
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pop {r1}
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bx r1
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.pool
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thumb_func_end sav1_map_get_battletype
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thumb_func_end GetCurrentMapBattleScene
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thumb_func_start overworld_bg_setup
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@ void overworld_bg_setup()
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