Remove unused local variables and functions

This commit is contained in:
GriffinR
2021-01-19 17:50:52 -05:00
parent c2ddb92c9e
commit b65980cd4e
46 changed files with 8 additions and 66 deletions

View File

@@ -151,7 +151,7 @@ static EWRAM_DATA u16 *sSlot1TilemapBuffer = 0; // for switching party slots
static EWRAM_DATA u16 *sSlot2TilemapBuffer = 0; //
EWRAM_DATA u8 gSelectedOrderFromParty[MAX_FRONTIER_PARTY_SIZE] = {0};
static EWRAM_DATA u16 sPartyMenuItemId = 0;
static EWRAM_DATA u16 sUnused_0203CEFE = 0;
static EWRAM_DATA u16 sUnused = 0;
EWRAM_DATA u8 gBattlePartyCurrentOrder[PARTY_SIZE / 2] = {0}; // bits 0-3 are the current pos of Slot 1, 4-7 are Slot 2, and so on
// IWRAM common