merge with master, fix conflicts

This commit is contained in:
DizzyEggg
2017-10-20 10:49:21 +02:00
60 changed files with 6252 additions and 10191 deletions

View File

@@ -1489,7 +1489,7 @@ _0818A646:
lsrs r1, 16
movs r0, 0x1
mov r2, sp
bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
bl EmitDataTransfer
bl RecordedPlayerBufferExecCompleted
add sp, 0x100
pop {r4-r6}
@@ -4508,13 +4508,13 @@ _0818C192:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
ldr r5, =gUnknown_02038432
ldr r5, =gAnimMoveTurn
mov r1, r12
adds r1, 0x3
adds r2, r1
ldrb r1, [r2]
strb r1, [r5]
ldr r4, =gMovePowerMoveAnim
ldr r4, =gAnimMovePower
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4528,7 +4528,7 @@ _0818C192:
lsls r1, 8
orrs r3, r1
strh r3, [r4]
ldr r4, =gMoveDmgMoveAnim
ldr r4, =gAnimMoveDmg
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4554,7 +4554,7 @@ _0818C192:
lsls r1, 24
orrs r3, r1
str r3, [r4]
ldr r3, =gHappinessMoveAnim
ldr r3, =gAnimFriendship
ldrb r1, [r6]
lsls r1, 9
mov r2, r12
@@ -4576,7 +4576,7 @@ _0818C192:
lsls r1, 8
orrs r3, r1
strh r3, [r4]
ldr r3, =gDisableStructMoveAnim
ldr r3, =gAnimDisableStructPtr
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4705,7 +4705,7 @@ _0818C350:
movs r0, 0
bl sub_805EB9C
adds r0, r4, 0
bl move_anim_start_t1
bl DoMoveAnim
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
@@ -4861,7 +4861,7 @@ sub_818C49C: @ 818C49C
lsrs r1, 24
movs r0, 0x1
movs r2, 0
bl EmitCmd_x21
bl EmitCmd33
bl RecordedPlayerBufferExecCompleted
_0818C4C6:
pop {r0}
@@ -4897,7 +4897,7 @@ _0818C508:
lsrs r1, 24
movs r0, 0x1
movs r2, 0
bl EmitCmd_x21
bl EmitCmd33
bl RecordedPlayerBufferExecCompleted
_0818C522:
pop {r0}
@@ -4929,7 +4929,7 @@ sub_818C538: @ 818C538
lsrs r2, 16
movs r0, 0x1
movs r1, 0xA
bl EmitCmd_x21
bl EmitCmd33
b _0818C584
.pool
_0818C560:
@@ -4947,7 +4947,7 @@ _0818C560:
orrs r2, r4
movs r0, 0x1
movs r1, 0xA
bl EmitCmd_x21
bl EmitCmd33
_0818C584:
bl RecordedPlayerBufferExecCompleted
pop {r4,r5}
@@ -4983,7 +4983,7 @@ sub_818C5A0: @ 818C5A0
ldrb r1, [r0]
movs r0, 0x1
movs r2, 0
bl dp01_build_cmdbuf_x22_a_three_bytes
bl EmitCmd34
bl RecordedPlayerBufferExecCompleted
pop {r4}
pop {r0}
@@ -6003,7 +6003,7 @@ sub_818CE98: @ 818CE98
push {r4,lr}
ldr r4, =gActiveBank
ldrb r0, [r4]
bl sub_80A6A90
bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
beq _0818CEDE