Add palette selection constants

This commit is contained in:
GriffinR
2021-02-24 11:01:02 -05:00
parent c6141fea83
commit b71b10623b
72 changed files with 359 additions and 355 deletions

View File

@@ -172,7 +172,7 @@ static void Task_BeginEvolutionScene(u8 taskId)
switch (gTasks[taskId].tState)
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tState++;
break;
case 1:
@@ -369,7 +369,7 @@ static void CB2_EvolutionSceneLoadGraphics(void)
SetVBlankCallback(VBlankCB_EvolutionScene);
SetMainCallback2(CB2_EvolutionSceneUpdate);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
ShowBg(0);
ShowBg(1);
@@ -449,11 +449,11 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void)
LoadWirelessStatusIndicatorSpriteGfx();
CreateWirelessStatusIndicatorSprite(0, 0);
}
BlendPalettes(-1,0x10, 0);
BlendPalettes(PALETTES_ALL, 0x10, 0);
gMain.state++;
break;
case 7:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
InitTradeSequenceBgGpuRegs();
ShowBg(0);
ShowBg(1);
@@ -653,7 +653,7 @@ static void Task_EvolutionScene(u8 taskId)
switch (gTasks[taskId].tState)
{
case EVOSTATE_FADE_IN:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
gSprites[sEvoStructPtr->preEvoSpriteId].invisible = FALSE;
gTasks[taskId].tState++;
ShowBg(0);
@@ -802,7 +802,7 @@ static void Task_EvolutionScene(u8 taskId)
}
else // no move to learn, or evolution was canceled
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tState++;
}
}
@@ -946,7 +946,7 @@ static void Task_EvolutionScene(u8 taskId)
// YES
gTasks[taskId].tLearnMoveState = gTasks[taskId].tLearnMoveYesState;
if (gTasks[taskId].tLearnMoveState == MVSTATE_SHOW_MOVE_SELECT)
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
}
}
if (JOY_NEW(B_BUTTON))
@@ -1323,7 +1323,7 @@ static void Task_TradeEvolutionScene(u8 taskId)
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
gTasks[taskId].tLearnMoveState = gTasks[taskId].tLearnMoveYesState;
if (gTasks[taskId].tLearnMoveState == T_MVSTATE_SHOW_MOVE_SELECT)
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
break;
case 1: // NO
case MENU_B_PRESSED: