Add palette selection constants
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+3
-3
@@ -635,8 +635,8 @@ static bool8 MainState_FadeIn(void)
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CopyBgTilemapBufferToVram(1);
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CopyBgTilemapBufferToVram(2);
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CopyBgTilemapBufferToVram(3);
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BlendPalettes(-1, 16, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
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BlendPalettes(PALETTES_ALL, 16, 0);
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BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
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sNamingScreen->state++;
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return FALSE;
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}
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@@ -690,7 +690,7 @@ static bool8 MainState_PressedOKButton(void)
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static bool8 MainState_FadeOut(void)
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
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sNamingScreen->state++;
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return FALSE;
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}
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