Add palette selection constants
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+6
-6
@@ -414,8 +414,8 @@ static void Task_TrainerCard(u8 taskId)
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LoadWirelessStatusIndicatorSpriteGfx();
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CreateWirelessStatusIndicatorSprite(230, 150);
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}
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BlendPalettes(0xFFFFFFFF, 16, sData->blendColor);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, sData->blendColor);
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BlendPalettes(PALETTES_ALL, 16, sData->blendColor);
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BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, sData->blendColor);
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SetVBlankCallback(VblankCb_TrainerCard);
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sData->mainState++;
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break;
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@@ -452,7 +452,7 @@ static void Task_TrainerCard(u8 taskId)
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}
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else
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, sData->blendColor);
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, sData->blendColor);
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sData->mainState = STATE_CLOSE_CARD;
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}
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}
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@@ -473,7 +473,7 @@ static void Task_TrainerCard(u8 taskId)
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}
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else if (gReceivedRemoteLinkPlayers)
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, sData->blendColor);
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, sData->blendColor);
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sData->mainState = STATE_CLOSE_CARD;
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}
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else
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@@ -491,7 +491,7 @@ static void Task_TrainerCard(u8 taskId)
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}
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else
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, sData->blendColor);
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, sData->blendColor);
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sData->mainState = STATE_CLOSE_CARD;
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}
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}
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@@ -506,7 +506,7 @@ static void Task_TrainerCard(u8 taskId)
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case STATE_CLOSE_CARD_LINK:
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if (!gReceivedRemoteLinkPlayers)
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, sData->blendColor);
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, sData->blendColor);
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sData->mainState = STATE_CLOSE_CARD;
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}
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break;
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