Document a bunch of battle anims

This commit is contained in:
Marcus Huderle
2018-12-19 21:13:26 -06:00
parent 48d7c0a7a3
commit b7ce383a96
24 changed files with 807 additions and 710 deletions

View File

@@ -880,9 +880,9 @@ void sub_8116388(struct Sprite *sprite)
{
StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]);
if (gBattleAnimArgs[2] == 0)
InitAnimSpritePos(sprite, 1);
InitSpritePosToAnimAttacker(sprite, 1);
else
sub_80A6980(sprite, TRUE);
InitSpritePosToAnimTarget(sprite, TRUE);
sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
@@ -892,9 +892,9 @@ static void sub_81163D0(struct Sprite *sprite)
{
StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]);
if (gBattleAnimArgs[2] == 0)
InitAnimSpritePos(sprite, 1);
InitSpritePosToAnimAttacker(sprite, 1);
else
sub_80A6980(sprite, TRUE);
InitSpritePosToAnimTarget(sprite, TRUE);
sprite->data[0] = gBattleAnimArgs[4];
sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
@@ -916,9 +916,9 @@ void sub_8116458(struct Sprite *sprite)
StartSpriteAffineAnim(sprite, gBattleAnimArgs[1]);
if (gBattleAnimArgs[0] == 0)
InitAnimSpritePos(sprite, 0);
InitSpritePosToAnimAttacker(sprite, 0);
else
sub_80A6980(sprite, FALSE);
InitSpritePosToAnimTarget(sprite, FALSE);
sprite->pos2.x += (Random2() % 48) - 24;
sprite->pos2.y += (Random2() % 24) - 12;
@@ -942,9 +942,9 @@ void sub_81164F0(struct Sprite *sprite)
void sub_8116560(struct Sprite *sprite)
{
if (gBattleAnimArgs[2] == 0)
InitAnimSpritePos(sprite, 1);
InitSpritePosToAnimAttacker(sprite, 1);
else
sub_80A6980(sprite, TRUE);
InitSpritePosToAnimTarget(sprite, TRUE);
sprite->data[0] = gBattleAnimArgs[3];
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
@@ -955,9 +955,9 @@ void sub_81165A8(struct Sprite *sprite)
{
StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]);
if (gBattleAnimArgs[2] == 0)
InitAnimSpritePos(sprite, 1);
InitSpritePosToAnimAttacker(sprite, 1);
else
sub_80A6980(sprite, TRUE);
InitSpritePosToAnimTarget(sprite, TRUE);
sprite->callback = sub_81165E4;
}