Fix/suppress warnings when building with gcc-8
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+6
-6
@@ -186,15 +186,15 @@ static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStr
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static u16 GetCenterScreenMetatileBehavior(void);
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// IWRAM bss vars
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IWRAM_DATA static void *sUnusedOverworldCallback;
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IWRAM_DATA static u8 sPlayerTradingStates[4];
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static void *sUnusedOverworldCallback;
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static u8 sPlayerTradingStates[4];
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// This callback is called with a player's key code. It then returns an
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// adjusted key code, effectively intercepting the input before anything
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// can process it.
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IWRAM_DATA static u16 (*sPlayerKeyInterceptCallback)(u32);
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IWRAM_DATA static bool8 sUnknown_03000E18;
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IWRAM_DATA static u8 sRfuKeepAliveTimer;
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IWRAM_DATA static u32 sUnusedVar;
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static u16 (*sPlayerKeyInterceptCallback)(u32);
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static bool8 sUnknown_03000E18;
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static u8 sRfuKeepAliveTimer;
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static u32 sUnusedVar;
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// IWRAM common
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u16 *gBGTilemapBuffers1;
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