more battle files cleaning
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@@ -9,8 +9,6 @@
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#include "util.h"
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#include "constants/items.h"
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extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared
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// this file's functions
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static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng);
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static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent);
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