more battle files cleaning

This commit is contained in:
DizzyEggg
2018-03-01 00:59:52 +01:00
parent a28dfd6da4
commit b846015343
22 changed files with 894 additions and 960 deletions

View File

@@ -43,11 +43,11 @@ extern struct SpriteTemplate gUnknown_0202499C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_81B89AC(u8 arg0);
extern void sub_81AABB0(void);
extern void sub_806A068(u16, u8);
extern void sub_81A57E4(u8 bank, u16 stringId);
extern void sub_81A57E4(u8 battlerId, u16 stringId);
extern void sub_81851A8(u8 *);
// this file's functions
@@ -130,7 +130,7 @@ static void sub_80595A4(u8 taskId);
static void PrintLinkStandbyMsg(void);
static u32 CopyPlayerMonData(u8 monId, u8 *dst);
static void SetPlayerMonData(u8 monId);
static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit);
static void sub_805B258(u8 battlerId, bool8 dontClearSubstituteBit);
static void DoSwitchOutAnimation(void);
static void PlayerDoMoveAnimation(void);
static void task05_08033660(u8 taskId);
@@ -1149,10 +1149,10 @@ static void CompleteOnInactiveTextPrinter(void)
static void Task_GiveExpToMon(u8 taskId)
{
u32 monId = (u8)(gTasks[taskId].tExpTask_monId);
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[bank]) // give exp without the expbar
if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[battlerId]) // give exp without the expbar
{
struct Pokemon *mon = &gPlayerParty[monId];
u16 species = GetMonData(mon, MON_DATA_SPECIES);
@@ -1168,12 +1168,12 @@ static void Task_GiveExpToMon(u8 taskId)
CalculateMonStats(mon);
gainedExp -= nextLvlExp - currExp;
savedActiveBank = gActiveBattler;
gActiveBattler = bank;
gActiveBattler = battlerId;
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
gActiveBattler = savedActiveBank;
if (IsDoubleBattle() == TRUE
&& ((u16)(monId) == gBattlerPartyIndexes[bank] || (u16)(monId) == gBattlerPartyIndexes[bank ^ BIT_FLANK]))
&& ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
gTasks[taskId].func = sub_8059544;
else
gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
@@ -1182,7 +1182,7 @@ static void Task_GiveExpToMon(u8 taskId)
{
currExp += gainedExp;
SetMonData(mon, MON_DATA_EXP, &currExp);
gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
}
@@ -1196,7 +1196,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
s32 gainedExp = gTasks[taskId].tExpTask_gainedExp;
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
struct Pokemon *mon = &gPlayerParty[monIndex];
u8 level = GetMonData(mon, MON_DATA_LEVEL);
u16 species = GetMonData(mon, MON_DATA_SPECIES);
@@ -1206,7 +1206,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
exp -= currLvlExp;
expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
SetBattleBarStruct(bank, gHealthboxSpriteIds[bank], expToNextLvl, exp, -gainedExp);
SetBattleBarStruct(battlerId, gHealthboxSpriteIds[battlerId], expToNextLvl, exp, -gainedExp);
PlaySE(SE_EXP);
gTasks[taskId].func = sub_8059400;
}
@@ -1221,11 +1221,11 @@ static void sub_8059400(u8 taskId)
{
u8 monId = gTasks[taskId].tExpTask_monId;
s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
s16 r4;
r4 = sub_8074AA0(bank, gHealthboxSpriteIds[bank], EXP_BAR, 0);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[bank]);
r4 = sub_8074AA0(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]);
if (r4 == -1)
{
u8 level;
@@ -1247,7 +1247,7 @@ static void sub_8059400(u8 taskId)
CalculateMonStats(&gPlayerParty[monId]);
gainedExp -= expOnNextLvl - currExp;
savedActiveBank = gActiveBattler;
gActiveBattler = bank;
gActiveBattler = battlerId;
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
gActiveBattler = savedActiveBank;
gTasks[taskId].func = sub_8059544;
@@ -1256,7 +1256,7 @@ static void sub_8059400(u8 taskId)
{
currExp += gainedExp;
SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp);
gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
}
@@ -1265,30 +1265,30 @@ static void sub_8059400(u8 taskId)
static void sub_8059544(u8 taskId)
{
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
u8 monIndex = gTasks[taskId].tExpTask_monId;
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK])
bank ^= BIT_FLANK;
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
battlerId ^= BIT_FLANK;
InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP);
InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP);
gTasks[taskId].func = sub_80595A4;
}
static void sub_80595A4(u8 taskId)
{
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
if (!gBattleSpritesDataPtr->healthBoxesData[bank].specialAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[battlerId].specialAnimActive)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK])
UpdateHealthboxAttribute(gHealthboxSpriteIds[bank ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
else
UpdateHealthboxAttribute(gHealthboxSpriteIds[bank], &gPlayerParty[monIndex], HEALTHBOX_ALL);
UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId], &gPlayerParty[monIndex], HEALTHBOX_ALL);
gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
}
@@ -1297,12 +1297,12 @@ static void sub_80595A4(u8 taskId)
static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId)
{
u8 monIndex;
u8 bank;
u8 battlerId;
monIndex = gTasks[taskId].tExpTask_monId;
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
bank = gTasks[taskId].tExpTask_bank;
gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
battlerId = gTasks[taskId].tExpTask_bank;
gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
@@ -2191,35 +2191,35 @@ static void PlayerHandleSwitchInAnim(void)
gBattlerControllerFuncs[gActiveBattler] = sub_805902C;
}
static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit)
static void sub_805B258(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(bank));
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[bank] = CreateSprite(
gBattlerSpriteIds[battlerId] = CreateSprite(
&gUnknown_0202499C,
GetBattlerSpriteCoord(bank, 2),
GetBattlerSpriteDefault_Y(bank),
sub_80A82E4(bank));
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
sub_80A82E4(battlerId));
gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
gSprites[gBattlerSpriteIds[bank]].data[2] = species;
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void PlayerHandleReturnMonToBall(void)
@@ -2741,11 +2741,11 @@ static void PlayerHandleStatusIconUpdate(void)
{
if (!mplay_80342A4(gActiveBattler))
{
u8 bank;
u8 battlerId;
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
bank = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
battlerId = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
@@ -2954,13 +2954,13 @@ static void PlayerHandleIntroTrainerBallThrow(void)
void sub_805CC00(struct Sprite *sprite)
{
u8 bank = sprite->data[5];
u8 battlerId = sprite->data[5];
FreeSpriteOamMatrix(sprite);
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
DestroySprite(sprite);
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[bank]], bank);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], 0);
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0);
}
static void task05_08033660(u8 taskId)