Battle Factory is decompiled and documented.

This commit is contained in:
DizzyEggg
2018-09-10 01:01:39 +02:00
parent cf8898071d
commit b87856b58e
17 changed files with 569 additions and 1057 deletions

View File

@@ -9,8 +9,6 @@
// for the chunk declarations
extern struct SaveSectionLocation gRamSaveSectionLocations[0xE];
extern u16 gUnknown_03006294;
extern bool8 gSoftResetDisabled;
extern u32 gUnknown_0203CF5C;
@@ -83,6 +81,9 @@ u16 gUnknown_03006208;
u16 gSaveUnusedVar;
u16 gSaveFileStatus;
void (*gGameContinueCallback)(void);
struct SaveSectionLocation gRamSaveSectionLocations[0xE];
u16 gSaveUnusedVar2;
u16 gUnknown_03006294;
EWRAM_DATA struct SaveSection gSaveDataBuffer = {0};