Fix giftRibbons Field in SaveBlock1 & Relabel Gift Ribbons in pokemon.h

The giftRibbons field has been split out into proper subfields. The new ExternalEvent structs deal with interconnectivity between external games/peripherals and Emerald, such as PokéCoupon storage and the flag for receiving Wishmaker Jirachi.

The giftRibbon fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. The previous `fatefulEncounter` field was actually filler, and relabeled as such, while the obedient bit was renamed `fatefulEncounter`. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind.
This commit is contained in:
Deokishisu
2021-02-15 11:40:16 -05:00
parent 5f58ea02c6
commit b89c3e901e
21 changed files with 168 additions and 131 deletions

View File

@@ -1486,15 +1486,15 @@
.4byte \value
.endm
@ Makes the Pokemon in the specified slot of the player's party obedient. It will not randomly disobey orders in battle.
.macro setmonobedient slot:req
@ Sets the Pokemon in the specified slot of the player party's fateful encounter bit.
.macro setmonfatefulencounter slot:req
.byte 0xcd
.2byte \slot
.endm
@ Checks if the Pokemon in the specified slot of the player's party is obedient. If the Pokemon is disobedient,
@ VAR_RESULT is TRUE. If the Pokemon is obedient (or if the specified slot is empty or invalid), VAR_RESULT is FALSE.
.macro checkmonobedience slot:req
@ Checks if the Pokemon in the specified slot of the player's party is a fateful encounter. If the Pokemon isn't a fateful encounter,
@ VAR_RESULT is TRUE. If the Pokemon is a fateful encounter (or if the specified slot is empty or invalid), VAR_RESULT is FALSE.
.macro checkmonfatefulencounter slot:req
.byte 0xce
.2byte \slot
.endm