Fix giftRibbons Field in SaveBlock1 & Relabel Gift Ribbons in pokemon.h
The giftRibbons field has been split out into proper subfields. The new ExternalEvent structs deal with interconnectivity between external games/peripherals and Emerald, such as PokéCoupon storage and the flag for receiving Wishmaker Jirachi. The giftRibbon fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. The previous `fatefulEncounter` field was actually filler, and relabeled as such, while the obedient bit was renamed `fatefulEncounter`. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind.
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12
src/scrcmd.c
12
src/scrcmd.c
@@ -2207,21 +2207,21 @@ bool8 ScrCmd_lockfortrainer(struct ScriptContext *ctx)
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}
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}
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// This command will force the Pokémon to be obedient, you don't get to make it disobedient.
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bool8 ScrCmd_setmonobedient(struct ScriptContext *ctx)
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// This command will set a Pokémon's Fateful Encounter bit; there is no similar command to clear it.
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bool8 ScrCmd_setmonfatefulencounter(struct ScriptContext *ctx)
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{
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bool8 obedient = TRUE;
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bool8 isFatefulEncounter = TRUE;
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u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
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SetMonData(&gPlayerParty[partyIndex], MON_DATA_OBEDIENCE, &obedient);
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SetMonData(&gPlayerParty[partyIndex], MON_DATA_FATEFUL_ENCOUNTER, &isFatefulEncounter);
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return FALSE;
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}
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bool8 ScrCmd_checkmonobedience(struct ScriptContext *ctx)
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bool8 ScrCmd_checkmonfatefulencounter(struct ScriptContext *ctx)
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{
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u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
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gSpecialVar_Result = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OBEDIENCE, NULL);
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gSpecialVar_Result = GetMonData(&gPlayerParty[partyIndex], MON_DATA_FATEFUL_ENCOUNTER, NULL);
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return FALSE;
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}
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