Calculate pokemon substruct size, missing MON_PIC_SIZE

This commit is contained in:
GriffinR
2021-10-11 10:35:53 -04:00
parent d8e65fc4b6
commit b8a44bf10a
3 changed files with 14 additions and 5 deletions

View File

@@ -1248,11 +1248,11 @@ void AllocateMonSpritesGfx(void)
gMonSpritesGfxPtr = NULL;
gMonSpritesGfxPtr = AllocZeroed(sizeof(*gMonSpritesGfxPtr));
gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(0x8000);
gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(MON_PIC_SIZE * 4 * MAX_BATTLERS_COUNT);
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
{
gMonSpritesGfxPtr->sprites.ptr[i] = gMonSpritesGfxPtr->firstDecompressed + (i * 0x2000);
gMonSpritesGfxPtr->sprites.ptr[i] = gMonSpritesGfxPtr->firstDecompressed + (i * MON_PIC_SIZE * 4);
*(gMonSpritesGfxPtr->templates + i) = gBattlerSpriteTemplates[i];
for (j = 0; j < 4; j++)

View File

@@ -6876,7 +6876,7 @@ static bool8 ShouldSkipFriendshipChange(void)
#define ALLOC_FAIL_BUFFER (1 << 0)
#define ALLOC_FAIL_STRUCT (1 << 1)
#define GFX_MANAGER_ACTIVE 0xA3 // Arbitrary value
#define GFX_MANAGER_SPR_SIZE (MON_PIC_SIZE * 4) // * 4 is unnecessary, MON_PIC_SIZE is sufficient
#define GFX_MANAGER_SPR_SIZE (MON_PIC_SIZE * 4) // Only Castform uses more than MON_PIC_SIZE, despite not displaying its forms.
#define GFX_MANAGER_NUM_FRAMES 4 // Only 2 frames are needed
static void InitMonSpritesGfx_Battle(struct MonSpritesGfxManager* gfx)