Calculate pokemon substruct size, missing MON_PIC_SIZE

This commit is contained in:
GriffinR
2021-10-11 10:35:53 -04:00
parent d8e65fc4b6
commit b8a44bf10a
3 changed files with 14 additions and 5 deletions
+2 -2
View File
@@ -1248,11 +1248,11 @@ void AllocateMonSpritesGfx(void)
gMonSpritesGfxPtr = NULL;
gMonSpritesGfxPtr = AllocZeroed(sizeof(*gMonSpritesGfxPtr));
gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(0x8000);
gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(MON_PIC_SIZE * 4 * MAX_BATTLERS_COUNT);
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
{
gMonSpritesGfxPtr->sprites.ptr[i] = gMonSpritesGfxPtr->firstDecompressed + (i * 0x2000);
gMonSpritesGfxPtr->sprites.ptr[i] = gMonSpritesGfxPtr->firstDecompressed + (i * MON_PIC_SIZE * 4);
*(gMonSpritesGfxPtr->templates + i) = gBattlerSpriteTemplates[i];
for (j = 0; j < 4; j++)