Rename battle anim sprites

This commit is contained in:
DizzyEggg
2019-04-06 16:32:02 +02:00
committed by huderlem
parent 311c1b9cba
commit b93581b519
314 changed files with 1694 additions and 1697 deletions

View File

@@ -189,8 +189,8 @@ const union AffineAnimCmd *const gUnknown_08593300[] =
const struct SpriteTemplate gUnknown_08593304 =
{
.tileTag = ANIM_TAG_UNUSED_EXPLOSION,
.paletteTag = ANIM_TAG_UNUSED_EXPLOSION,
.tileTag = ANIM_TAG_EXPLOSION_6,
.paletteTag = ANIM_TAG_EXPLOSION_6,
.oam = &gUnknown_08524974,
.anims = gUnknown_085932E4,
.images = NULL,
@@ -359,8 +359,8 @@ const struct SpriteTemplate gUnknown_08593488 =
const struct SpriteTemplate gUnknown_085934A0 =
{
.tileTag = ANIM_TAG_UNUSED_VOID_LINES,
.paletteTag = ANIM_TAG_UNUSED_VOID_LINES,
.tileTag = ANIM_TAG_VOID_LINES,
.paletteTag = ANIM_TAG_VOID_LINES,
.oam = &gUnknown_08524A3C,
.anims = gDummySpriteAnimTable,
.images = NULL,
@@ -3067,7 +3067,7 @@ void sub_8105CB4(u8 taskId)
paletteNums[i] = AllocSpritePalette(ANIM_SPRITES_START - i);
gMonSpritesGfxPtr->field_17C = AllocZeroed(0x2000);
LZDecompressWram(gBattleAnimSpritePalette_206, gMonSpritesGfxPtr->field_17C);
LZDecompressWram(gBattleAnimSpritePalette_MusicNotes2, gMonSpritesGfxPtr->field_17C);
for (i = 0; i < 3; i++)
LoadPalette(&gMonSpritesGfxPtr->field_17C[i * 32], (u16)((paletteNums[i] << 4) + 0x100), 32);