Label remaining battle types
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29e59c8eef
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@@ -2860,7 +2860,7 @@ BattleScript_FaintedMonTryChooseAnother::
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switchhandleorder BS_FAINTED, 0x2
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jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_FaintedMonChooseAnother
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jumpifbattletype BATTLE_TYPE_LINK, BattleScript_FaintedMonChooseAnother
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jumpifbattletype BATTLE_TYPE_x2000000, BattleScript_FaintedMonChooseAnother
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jumpifbattletype BATTLE_TYPE_RECORDED_LINK, BattleScript_FaintedMonChooseAnother
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jumpifbattletype BATTLE_TYPE_FRONTIER, BattleScript_FaintedMonChooseAnother
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jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonChooseAnother
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jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonChooseAnother
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@@ -2978,7 +2978,7 @@ BattleScript_LocalBattleLostPrintTrainersWinText::
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trainerslidein BS_ATTACKER
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waitstate
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printstring STRINGID_TRAINER1WINTEXT
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jumpifbattletype BATTLE_TYPE_x800000, BattleScript_LocalBattleLostDoTrainer2WinText
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jumpifbattletype BATTLE_TYPE_TOWER_LINK_MULTI, BattleScript_LocalBattleLostDoTrainer2WinText
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jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleLostEnd_
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BattleScript_LocalBattleLostDoTrainer2WinText::
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trainerslideout B_POSITION_OPPONENT_LEFT
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