Label remaining battle types
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@@ -1380,7 +1380,7 @@ static void WaitAllReadyToCloseLink(void)
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if (count == playerCount)
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{
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// All ready, close link
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gBattleTypeFlags &= ~BATTLE_TYPE_20;
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gBattleTypeFlags &= ~BATTLE_TYPE_LINK_IN_BATTLE;
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if (Rfu.parentChild == MODE_CHILD)
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{
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Rfu.errorState = 3;
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