Label remaining battle types
This commit is contained in:
@@ -2685,7 +2685,7 @@ static u16 GetDeoxysStat(struct Pokemon *mon, s32 statId)
|
||||
u16 statValue = 0;
|
||||
u8 nature;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_20 || GetMonData(mon, MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS)
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_LINK_IN_BATTLE || GetMonData(mon, MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS)
|
||||
return 0;
|
||||
|
||||
ivVal = GetMonData(mon, MON_DATA_HP_IV + statId, NULL);
|
||||
@@ -2729,8 +2729,8 @@ u16 GetUnionRoomTrainerPic(void)
|
||||
u8 linkId;
|
||||
u32 arrId;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
|
||||
linkId = gUnknown_0203C7B4 ^ 1;
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK)
|
||||
linkId = gRecordedBattleMultiplayerId ^ 1;
|
||||
else
|
||||
linkId = GetMultiplayerId() ^ 1;
|
||||
|
||||
@@ -2744,8 +2744,8 @@ u16 GetUnionRoomTrainerClass(void)
|
||||
u8 linkId;
|
||||
u32 arrId;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
|
||||
linkId = gUnknown_0203C7B4 ^ 1;
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK)
|
||||
linkId = gRecordedBattleMultiplayerId ^ 1;
|
||||
else
|
||||
linkId = GetMultiplayerId() ^ 1;
|
||||
|
||||
@@ -3367,7 +3367,7 @@ u8 CountAliveMonsInBattle(u8 caseId)
|
||||
|
||||
static bool8 ShouldGetStatBadgeBoost(u16 badgeFlag, u8 battlerId)
|
||||
{
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER))
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_FRONTIER))
|
||||
return FALSE;
|
||||
else if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
|
||||
return FALSE;
|
||||
@@ -6267,7 +6267,7 @@ u16 GetBattleBGM(void)
|
||||
return MUS_VS_KYOGRE_GROUDON;
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_REGI)
|
||||
return MUS_VS_REGI;
|
||||
else if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
|
||||
else if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK))
|
||||
return MUS_VS_TRAINER;
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
||||
{
|
||||
@@ -6627,7 +6627,7 @@ static void Task_PokemonSummaryAnimateAfterDelay(u8 taskId)
|
||||
|
||||
void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3)
|
||||
{
|
||||
if (gHitMarker & HITMARKER_NO_ANIMATIONS && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
|
||||
if (gHitMarker & HITMARKER_NO_ANIMATIONS && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)))
|
||||
DoMonFrontSpriteAnimation(sprite, species, noCry, arg3 | 0x80);
|
||||
else
|
||||
DoMonFrontSpriteAnimation(sprite, species, noCry, arg3);
|
||||
@@ -6705,7 +6705,7 @@ void StopPokemonAnimationDelayTask(void)
|
||||
|
||||
void BattleAnimateBackSprite(struct Sprite* sprite, u16 species)
|
||||
{
|
||||
if (gHitMarker & HITMARKER_NO_ANIMATIONS && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
|
||||
if (gHitMarker & HITMARKER_NO_ANIMATIONS && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)))
|
||||
{
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user