Merge pull request #320 from DizzyEggg/anims

Document battle animation scripts
This commit is contained in:
Marcus Huderle
2018-10-06 08:20:41 -05:00
committed by GitHub
20 changed files with 7087 additions and 6944 deletions
+1 -12
View File
@@ -38,17 +38,6 @@
#define MAX_TRAINER_ITEMS 4
#define MAX_MON_MOVES 4
#define BATTLE_TERRAIN_GRASS 0
#define BATTLE_TERRAIN_LONG_GRASS 1
#define BATTLE_TERRAIN_SAND 2
#define BATTLE_TERRAIN_UNDERWATER 3
#define BATTLE_TERRAIN_WATER 4
#define BATTLE_TERRAIN_POND 5
#define BATTLE_TERRAIN_MOUNTAIN 6
#define BATTLE_TERRAIN_CAVE 7
#define BATTLE_TERRAIN_BUILDING 8
#define BATTLE_TERRAIN_PLAIN 9
// array entries for battle communication
#define MULTIUSE_STATE 0x0
#define CURSOR_POSITION 0x1
@@ -609,7 +598,7 @@ struct BattleScripting
// rom_80A5C6C
u8 GetBattlerSide(u8 battler);
u8 GetBattlerPosition(u8 battler);
u8 GetBattlerAtPosition(u8 battler);
u8 GetBattlerAtPosition(u8 position);
struct BattleSpriteInfo
{