new game fully decompiled

This commit is contained in:
DizzyEggg
2017-09-08 16:46:37 +02:00
parent 4a1b2967ca
commit ba1c066d57
5 changed files with 35 additions and 57 deletions
+6
View File
@@ -1,5 +1,11 @@
#include "global.h"
#include "battle.h"
#include "battle_move_effects.h"
#include "moves.h"
#include "abilities.h"
#include "item.h"
#include "items.h"
#include "hold_effects.h"
void atk00_attackcanceler(void);
void atk01_accuracycheck(void);
+10
View File
@@ -55,6 +55,8 @@ extern void sub_801AFD8(void);
extern void sub_800E5AC(void);
extern void sub_81D54BC(void);
extern void ResetContestLinkResults(void);
extern void ResetPokeJumpResults(void);
extern void SetBerryPowder(u32* powder, u32 newValue);
extern u8 gUnknown_082715DE[];
@@ -204,3 +206,11 @@ void NewGameInitData(void)
sub_81D54BC();
ResetContestLinkResults();
}
void ResetMiniGamesResults(void)
{
CpuFill16(0, &gSaveBlock2Ptr->berryCrush, sizeof(struct BerryCrush));
SetBerryPowder(&gSaveBlock2Ptr->berryCrush.berryPowderAmount, 0);
ResetPokeJumpResults();
CpuFill16(0, &gSaveBlock2Ptr->berryPick, sizeof(struct BerryPickingResults));
}