Document a bit of script menu and battle anims
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@@ -11,7 +11,7 @@ bool8 ScriptMenu_ShowPokemonPic(u16 var1, u8 var2, u8 var3);
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bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void);
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int convert_pixel_width_to_tile_width(int);
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u8 CreateWindowFromRect(u8, u8, u8, u8);
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void sub_80E2A78(u8);
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void ClearToTransparentAndRemoveWindow(u8);
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int display_text_and_get_width(const u8*, int);
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int sub_80E2D5C(int arg0, int tileWidth);
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bool16 ScrSpecial_CreatePCMenu(void);
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