Re-apply joypad macros (minus merge conflicts)
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@@ -550,19 +550,19 @@ void ShowStartMenu(void)
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static bool8 HandleStartMenuInput(void)
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{
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if (gMain.newKeys & DPAD_UP)
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if (JOY_NEW(DPAD_UP))
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{
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PlaySE(SE_SELECT);
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sStartMenuCursorPos = Menu_MoveCursor(-1);
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}
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if (gMain.newKeys & DPAD_DOWN)
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if (JOY_NEW(DPAD_DOWN))
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{
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PlaySE(SE_SELECT);
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sStartMenuCursorPos = Menu_MoveCursor(1);
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}
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if (gMain.newKeys & A_BUTTON)
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if (JOY_NEW(A_BUTTON))
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{
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PlaySE(SE_SELECT);
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if (sStartMenuItems[sCurrentStartMenuActions[sStartMenuCursorPos]].func.u8_void == StartMenuPokedexCallback)
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@@ -584,7 +584,7 @@ static bool8 HandleStartMenuInput(void)
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return FALSE;
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}
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if (gMain.newKeys & (START_BUTTON | B_BUTTON))
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if (JOY_NEW(START_BUTTON | B_BUTTON))
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{
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RemoveExtraStartMenuWindows();
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HideStartMenu();
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@@ -906,12 +906,12 @@ static bool8 SaveSuccesTimer(void)
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{
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sSaveDialogTimer--;
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if (gMain.heldKeys & A_BUTTON)
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if (JOY_HELD(A_BUTTON))
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{
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PlaySE(SE_SELECT);
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return TRUE;
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}
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else if (sSaveDialogTimer == 0)
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if (sSaveDialogTimer == 0)
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{
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return TRUE;
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}
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@@ -925,7 +925,7 @@ static bool8 SaveErrorTimer(void)
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{
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sSaveDialogTimer--;
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}
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else if (gMain.heldKeys & A_BUTTON)
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else if (JOY_HELD(A_BUTTON))
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{
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return TRUE;
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}
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