Clean up pokenav general menus, organize pokenav graphics
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@@ -1187,10 +1187,10 @@ static void StartMatchCall(void)
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CreateTask(ExecuteMatchCall, 1);
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}
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static const u16 sMatchCallWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call_window.gbapal");
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static const u8 sMatchCallWindow_Gfx[] = INCBIN_U8("graphics/pokenav/match_call_window.4bpp");
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static const u16 sPokenavIcon_Pal[] = INCBIN_U16("graphics/pokenav/icon.gbapal");
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static const u32 sPokenavIcon_Gfx[] = INCBIN_U32("graphics/pokenav/icon.4bpp.lz");
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static const u16 sMatchCallWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call/window.gbapal");
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static const u8 sMatchCallWindow_Gfx[] = INCBIN_U8("graphics/pokenav/match_call/window.4bpp");
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static const u16 sPokenavIcon_Pal[] = INCBIN_U16("graphics/pokenav/match_call/nav_icon.gbapal");
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static const u32 sPokenavIcon_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/nav_icon.4bpp.lz");
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static const u8 sText_PokenavCallEllipsis[] = _("………………\p");
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