Clean up pokenav general menus, organize pokenav graphics

This commit is contained in:
GriffinR
2021-11-12 12:40:36 -05:00
parent 004d1cab3f
commit baeacbe2f1
33 changed files with 687 additions and 635 deletions

View File

@@ -1187,10 +1187,10 @@ static void StartMatchCall(void)
CreateTask(ExecuteMatchCall, 1);
}
static const u16 sMatchCallWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call_window.gbapal");
static const u8 sMatchCallWindow_Gfx[] = INCBIN_U8("graphics/pokenav/match_call_window.4bpp");
static const u16 sPokenavIcon_Pal[] = INCBIN_U16("graphics/pokenav/icon.gbapal");
static const u32 sPokenavIcon_Gfx[] = INCBIN_U32("graphics/pokenav/icon.4bpp.lz");
static const u16 sMatchCallWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call/window.gbapal");
static const u8 sMatchCallWindow_Gfx[] = INCBIN_U8("graphics/pokenav/match_call/window.4bpp");
static const u16 sPokenavIcon_Pal[] = INCBIN_U16("graphics/pokenav/match_call/nav_icon.gbapal");
static const u32 sPokenavIcon_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/nav_icon.4bpp.lz");
static const u8 sText_PokenavCallEllipsis[] = _("………………\p");