Clean up pokenav general menus, organize pokenav graphics

This commit is contained in:
GriffinR committed 2021-11-12 17:08:12 -05:00
1 parent 004d1cab3f
commit baeacbe2f1
33 files changed
+687 -635

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+2 -2
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@@ -74,7 +74,7 @@ static u32 LoopedTask_ExitRegionMap(s32);
extern const u16 gRegionMapCityZoomTiles_Pal[];
extern const u32 gRegionMapCityZoomText_Gfx[];
static const u16 sMapSecInfoWindow_Pal[] = INCBIN_U16("graphics/pokenav/region_map_info_window.gbapal");
static const u16 sMapSecInfoWindow_Pal[] = INCBIN_U16("graphics/pokenav/region_map/info_window.gbapal");
static const u32 sRegionMapCityZoomTiles_Gfx[] = INCBIN_U32("graphics/pokenav/zoom_tiles.4bpp.lz");
#include "data/region_map/city_map_tilemaps.h"
@@ -346,7 +346,7 @@ static u32 LoopedTask_OpenRegionMap(s32 taskState)
return LT_PAUSE;
UpdateMapSecInfoWindow(state);
sub_81C7B40();
FadeToBlackExceptPrimary();
return LT_INC_AND_PAUSE;
case 5:
if (IsDma3ManagerBusyWithBgCopy_(state))