Clean up pokenav general menus, organize pokenav graphics
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@@ -116,19 +116,18 @@ static void CB_FadeInFlyMap(void);
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static void CB_HandleFlyMapInput(void);
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static void CB_ExitFlyMap(void);
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// .rodata
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static const u16 sRegionMapCursorPal[] = INCBIN_U16("graphics/pokenav/cursor.gbapal");
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static const u32 sRegionMapCursorSmallGfxLZ[] = INCBIN_U32("graphics/pokenav/cursor_small.4bpp.lz");
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static const u32 sRegionMapCursorLargeGfxLZ[] = INCBIN_U32("graphics/pokenav/cursor_large.4bpp.lz");
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// NOTE: Some of the below graphics are not in graphics/pokenav/region_map
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// because porymap expects them to be in their current location.
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static const u16 sRegionMapCursorPal[] = INCBIN_U16("graphics/pokenav/region_map/cursor.gbapal");
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static const u32 sRegionMapCursorSmallGfxLZ[] = INCBIN_U32("graphics/pokenav/region_map/cursor_small.4bpp.lz");
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static const u32 sRegionMapCursorLargeGfxLZ[] = INCBIN_U32("graphics/pokenav/region_map/cursor_large.4bpp.lz");
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static const u16 sRegionMapBg_Pal[] = INCBIN_U16("graphics/pokenav/region_map.gbapal");
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static const u32 sRegionMapBg_GfxLZ[] = INCBIN_U32("graphics/pokenav/region_map.8bpp.lz");
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static const u32 sRegionMapBg_TilemapLZ[] = INCBIN_U32("graphics/pokenav/region_map_map.bin.lz");
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static const u16 sRegionMapPlayerIcon_BrendanPal[] = INCBIN_U16("graphics/pokenav/brendan_icon.gbapal");
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static const u8 sRegionMapPlayerIcon_BrendanGfx[] = INCBIN_U8("graphics/pokenav/brendan_icon.4bpp");
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static const u16 sRegionMapPlayerIcon_MayPal[] = INCBIN_U16("graphics/pokenav/may_icon.gbapal");
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static const u8 sRegionMapPlayerIcon_MayGfx[] = INCBIN_U8("graphics/pokenav/may_icon.4bpp");
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static const u16 sRegionMapPlayerIcon_BrendanPal[] = INCBIN_U16("graphics/pokenav/region_map/brendan_icon.gbapal");
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static const u8 sRegionMapPlayerIcon_BrendanGfx[] = INCBIN_U8("graphics/pokenav/region_map/brendan_icon.4bpp");
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static const u16 sRegionMapPlayerIcon_MayPal[] = INCBIN_U16("graphics/pokenav/region_map/may_icon.gbapal");
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static const u8 sRegionMapPlayerIcon_MayGfx[] = INCBIN_U8("graphics/pokenav/region_map/may_icon.4bpp");
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static const u8 sRegionMap_MapSectionLayout[] = INCBIN_U8("graphics/pokenav/region_map_section_layout.bin");
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#include "data/region_map/region_map_entries.h"
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@@ -283,15 +282,11 @@ static const u8 sMapSecIdsOffMap[] =
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MAPSEC_NAVEL_ROCK
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};
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static const u16 sRegionMapFramePal[] = INCBIN_U16("graphics/pokenav/map_frame.gbapal");
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static const u32 sRegionMapFrameGfxLZ[] = INCBIN_U32("graphics/pokenav/map_frame.4bpp.lz");
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static const u32 sRegionMapFrameTilemapLZ[] = INCBIN_U32("graphics/pokenav/map_frame.bin.lz");
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static const u16 sFlyTargetIcons_Pal[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal");
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static const u32 sFlyTargetIcons_Gfx[] = INCBIN_U32("graphics/pokenav/fly_target_icons.4bpp.lz");
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static const u16 sRegionMapFramePal[] = INCBIN_U16("graphics/pokenav/region_map/frame.gbapal");
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static const u32 sRegionMapFrameGfxLZ[] = INCBIN_U32("graphics/pokenav/region_map/frame.4bpp.lz");
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static const u32 sRegionMapFrameTilemapLZ[] = INCBIN_U32("graphics/pokenav/region_map/frame.bin.lz");
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static const u16 sFlyTargetIcons_Pal[] = INCBIN_U16("graphics/pokenav/region_map/fly_target_icons.gbapal");
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static const u32 sFlyTargetIcons_Gfx[] = INCBIN_U32("graphics/pokenav/region_map/fly_target_icons.4bpp.lz");
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static const u8 sMapHealLocations[][3] =
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{
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