Replace: moveId -> move, moveIdx -> moveIndex (#2134)
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@@ -459,7 +459,7 @@ struct ApprenticeQuestion
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u8 moveSlot:2;
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u8 suggestedChange:2; // TRUE if told to use held item or second move, FALSE if told to use no item or first move
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//u8 padding;
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u16 data; // used both as an itemId and a moveId
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u16 data; // used both as an itemId and a move
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};
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struct PlayersApprentice
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