Replace: moveId -> move, moveIdx -> moveIndex (#2134)
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@@ -1419,9 +1419,9 @@ static void RecordedOpponentHandleChooseMove(void)
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}
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else
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{
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u8 moveId = RecordedBattle_GetBattlerAction(gActiveBattler);
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u8 moveIndex = RecordedBattle_GetBattlerAction(gActiveBattler);
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u8 target = RecordedBattle_GetBattlerAction(gActiveBattler);
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BtlController_EmitTwoReturnValues(B_COMM_TO_ENGINE, 10, moveId | (target << 8));
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BtlController_EmitTwoReturnValues(B_COMM_TO_ENGINE, 10, moveIndex | (target << 8));
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}
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RecordedOpponentBufferExecCompleted();
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