Replace: moveId -> move, moveIdx -> moveIndex (#2134)
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@@ -2549,7 +2549,7 @@ static void PrepareTMHMMoveWindow(void)
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static void PrintTMHMMoveData(u16 itemId)
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{
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u8 i;
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u16 moveId;
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u16 move;
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const u8 *text;
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FillWindowPixelBuffer(WIN_TMHM_INFO, PIXEL_FILL(0));
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@@ -2561,35 +2561,35 @@ static void PrintTMHMMoveData(u16 itemId)
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}
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else
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{
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moveId = ItemIdToBattleMoveId(itemId);
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BlitMenuInfoIcon(WIN_TMHM_INFO, gBattleMoves[moveId].type + 1, 0, 0);
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move = ItemIdToBattleMoveId(itemId);
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BlitMenuInfoIcon(WIN_TMHM_INFO, gBattleMoves[move].type + 1, 0, 0);
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// Print TMHM power
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if (gBattleMoves[moveId].power <= 1)
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if (gBattleMoves[move].power <= 1)
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{
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text = gText_ThreeDashes;
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}
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else
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{
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ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[moveId].power, STR_CONV_MODE_RIGHT_ALIGN, 3);
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ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[move].power, STR_CONV_MODE_RIGHT_ALIGN, 3);
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text = gStringVar1;
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}
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BagMenu_Print(WIN_TMHM_INFO, FONT_NORMAL, text, 7, 12, 0, 0, TEXT_SKIP_DRAW, COLORID_TMHM_INFO);
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// Print TMHM accuracy
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if (gBattleMoves[moveId].accuracy == 0)
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if (gBattleMoves[move].accuracy == 0)
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{
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text = gText_ThreeDashes;
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}
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else
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{
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ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[moveId].accuracy, STR_CONV_MODE_RIGHT_ALIGN, 3);
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ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[move].accuracy, STR_CONV_MODE_RIGHT_ALIGN, 3);
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text = gStringVar1;
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}
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BagMenu_Print(WIN_TMHM_INFO, FONT_NORMAL, text, 7, 24, 0, 0, TEXT_SKIP_DRAW, COLORID_TMHM_INFO);
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// Print TMHM pp
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ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[moveId].pp, STR_CONV_MODE_RIGHT_ALIGN, 3);
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ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[move].pp, STR_CONV_MODE_RIGHT_ALIGN, 3);
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BagMenu_Print(WIN_TMHM_INFO, FONT_NORMAL, gStringVar1, 7, 36, 0, 0, TEXT_SKIP_DRAW, COLORID_TMHM_INFO);
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CopyWindowToVram(WIN_TMHM_INFO, COPYWIN_GFX);
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