Update BS constants for Cmd rename

This commit is contained in:
GriffinR
2019-09-15 17:58:12 -04:00
parent 869d0eebc0
commit bb236b490d
5 changed files with 35 additions and 35 deletions

View File

@@ -12,7 +12,7 @@
#define ABILITYEFFECT_ENDTURN 0x1
#define ABILITYEFFECT_MOVES_BLOCK 0x2
#define ABILITYEFFECT_ABSORBING 0x3
#define ABILITYEFFECT_MOVE_END 0x4
#define ABILITYEFFECT_CONTACT 0x4
#define ABILITYEFFECT_IMMUNITY 0x5
#define ABILITYEFFECT_FORECAST 0x6
#define ABILITYEFFECT_SYNCHRONIZE 0x7

View File

@@ -39,16 +39,16 @@
#define BS_EFFECT_BATTLER 2
#define BS_FAINTED 3
#define BS_BATTLER_0 7
#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update
#define BS_ATTACKER_SIDE 8 // for atk1E_jumpifability
#define BS_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability
#define BS_ATTACKER_WITH_PARTNER 4 // for Cmd_status_icon_update
#define BS_ATTACKER_SIDE 8 // for Cmd_jumpifability
#define BS_NOT_ATTACKER_SIDE 9 // for Cmd_jumpifability
#define BS_SCRIPTING 10
#define BS_PLAYER1 11
#define BS_OPPONENT1 12
#define BS_PLAYER2 13
#define BS_OPPONENT2 14
// atk 01, accuracy calc
// accuracy calc
#define NO_ACC_CALC 0xFFFE
#define NO_ACC_CALC_CHECK_LOCK_ON 0xFFFF
#define ACC_CURR_MOVE 0
@@ -85,12 +85,12 @@
#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26
// manipulatedmg
#define DMG_CHANGE_SIGN 0
#define DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP 1
#define DMG_DOUBLED 2
#define DMG_CHANGE_SIGN 0
#define DMG_RECOIL_FROM_MISS 1
#define DMG_DOUBLED 2
// flag used for the jumpifcantswitch command
#define DONT_CHECK_STATUSES 0x80
#define SWITCH_IGNORE_ESCAPE_PREVENTION 0x80
// statchange defines
#define STAT_CHANGE_BS_PTR 0x1
@@ -99,15 +99,15 @@
// playstatchangeanimation
#define STAT_CHANGE_NEGATIVE 0x1
#define STAT_CHANGE_BY_TWO 0x2
#define STAT_CHANGE_ONLY_MULTIPLE 0x4
#define STAT_CHANGE_DONT_CHECK_LOWER 0x8
#define STAT_CHANGE_SKIP_NEXT_ANIM 0x4
#define STAT_CHANGE_IGNORE_ABILITY 0x8
// moveend cases
#define MOVEEND_RAGE 0
#define MOVEEND_DEFROST 1
#define MOVEEND_SYNCHRONIZE_TARGET 2
#define MOVEEND_MOVE_END_ABILITIES 3
#define MOVEEND_STATUS_IMMUNITY_ABILITIES 4
#define MOVEEND_CONTACT_ABILITIES 3
#define MOVEEND_IMMUNITY_ABILITIES 4
#define MOVEEND_SYNCHRONIZE_ATTACKER 5
#define MOVEEND_CHOICE_MOVE 6
#define MOVEEND_CHANGED_ITEMS 7