From 13877f71dcb884aac6a6bb58493ad4a56811dade Mon Sep 17 00:00:00 2001 From: tustin2121 Date: Sat, 17 Sep 2022 13:33:10 -0400 Subject: [PATCH 1/5] Minor documentation Some things I figured out while working on my hack. - The Subsprite tables do not use `DISPLAY_WIDTH`, but rather use -16, since they are signed bytes. The negative numbers better illustrate what the tables are doing. - Figured out the as-of-yet undocumented data in SpriteCB_FlygonSilhouette --- src/battle_interface.c | 40 +++++++++++++++++++++------ src/intro.c | 62 ++++++++++++++++++++++++------------------ 2 files changed, 67 insertions(+), 35 deletions(-) diff --git a/src/battle_interface.c b/src/battle_interface.c index ed4aa9ed8a..bacdec12a8 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -318,10 +318,17 @@ static const struct SpriteTemplate sHealthbarSpriteTemplates[MAX_BATTLERS_COUNT] } }; +/* v-- Origin +[0 + ][1 ] +[ ][ ] sUnused_Subsprites_0 +[ ][ ] +[______________][______] 96x40 +[2 ][3 ][4 ] +*/ static const struct Subsprite sUnused_Subsprites_0[] = { { - .x = DISPLAY_WIDTH, + .x = -16, .y = 0, .shape = SPRITE_SHAPE(64x32), .size = SPRITE_SIZE(64x32), @@ -337,7 +344,7 @@ static const struct Subsprite sUnused_Subsprites_0[] = .priority = 1 }, { - .x = DISPLAY_WIDTH, + .x = -16, .y = 32, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -362,10 +369,11 @@ static const struct Subsprite sUnused_Subsprites_0[] = } }; +// This subsprite table has the same layout as above, but offset by 64 base tiles. static const struct Subsprite sUnused_Subsprites_2[] = { { - .x = DISPLAY_WIDTH, + .x = -16, .y = 0, .shape = SPRITE_SHAPE(64x32), .size = SPRITE_SIZE(64x32), @@ -381,7 +389,7 @@ static const struct Subsprite sUnused_Subsprites_2[] = .priority = 1 }, { - .x = DISPLAY_WIDTH, + .x = -16, .y = 32, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -406,10 +414,16 @@ static const struct Subsprite sUnused_Subsprites_2[] = } }; +/* v-- Origin +[0 + ][1 ] +[ ][ ] +[ ][ ] +[ ][ ] 96x32 +*/ static const struct Subsprite sUnused_Subsprites_1[] = { { - .x = DISPLAY_WIDTH, + .x = -16, .y = 0, .shape = SPRITE_SHAPE(64x32), .size = SPRITE_SIZE(64x32), @@ -426,10 +440,11 @@ static const struct Subsprite sUnused_Subsprites_1[] = } }; +// Same as above static const struct Subsprite sUnused_Subsprites_3[] = { { - .x = DISPLAY_WIDTH, + .x = -16, .y = 0, .shape = SPRITE_SHAPE(64x32), .size = SPRITE_SIZE(64x32), @@ -446,10 +461,13 @@ static const struct Subsprite sUnused_Subsprites_3[] = } }; +/* v-- Origin +[0 + ][1 ] 64x8 +*/ static const struct Subsprite sHealthBar_Subsprites_Player[] = { { - .x = DISPLAY_WIDTH, + .x = -16, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -466,10 +484,14 @@ static const struct Subsprite sHealthBar_Subsprites_Player[] = } }; +/* v-- Origin +[] [0 + ][1 ] 72x8 +2^ ^--- Note 8px space +*/ static const struct Subsprite sHealthBar_Subsprites_Opponent[] = { { - .x = DISPLAY_WIDTH, + .x = -16, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -485,7 +507,7 @@ static const struct Subsprite sHealthBar_Subsprites_Opponent[] = .priority = 1 }, { - .x = DISPLAY_WIDTH - 16, + .x = -32, .y = 0, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), diff --git a/src/intro.c b/src/intro.c index b067891429..b42dc3a057 100644 --- a/src/intro.c +++ b/src/intro.c @@ -3322,24 +3322,29 @@ static u8 CreateGameFreakLogoSprites(s16 x, s16 y, s16 unused) #undef sLetterX #undef COLOR_CHANGES +#define sScale data[1] +#define sRot data[2] +#define sPos data[3] +#define sTimer data[7] + static void SpriteCB_FlygonSilhouette(struct Sprite *sprite) { - sprite->data[7]++; + sprite->sTimer++; if (sprite->sState != 0) { - s16 sin1; - s16 sin2; + s16 sin; + s16 cos; s16 a, b, c, d; - - sin1 = gSineTable[(u8)sprite->data[2]]; - sin2 = gSineTable[(u8)(sprite->data[2] + 64)]; - - d = Q_8_8_TO_INT(sin2 * sprite->data[1]); - c = Q_8_8_TO_INT(-sin1 * sprite->data[1]); - b = Q_8_8_TO_INT(sin1 * sprite->data[1]); - a = Q_8_8_TO_INT(sin2 * sprite->data[1]); + // Determines rotation of the sprite + sin = gSineTable[(u8)sprite->sRot]; + cos = gSineTable[(u8)(sprite->sRot + 64)]; + // Converts rotation and scale into the OAM matrix + d = Q_8_8_TO_INT( cos * sprite->sScale); + c = Q_8_8_TO_INT(-sin * sprite->sScale); + b = Q_8_8_TO_INT( sin * sprite->sScale); + a = Q_8_8_TO_INT( cos * sprite->sScale); SetOamMatrix(1, a, b, c, d); } @@ -3353,36 +3358,41 @@ static void SpriteCB_FlygonSilhouette(struct Sprite *sprite) CalcCenterToCornerVec(sprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE); sprite->invisible = FALSE; sprite->sState = 1; - sprite->data[1] = 0x80; - sprite->data[2] = 0; - sprite->data[3] = 0; + sprite->sScale = 128; + sprite->sRot = 0; + sprite->sPos = 0; break; case 1: - sprite->x2 = -Sin((u8)sprite->data[3], 140); - sprite->y2 = -Sin((u8)sprite->data[3], 120); - sprite->data[1] += 7; - sprite->data[3] += 3; + sprite->x2 = -Sin((u8)sprite->sPos, 140); + sprite->y2 = -Sin((u8)sprite->sPos, 120); + sprite->sScale += 7; + sprite->sPos += 3; if (sprite->x + sprite->x2 <= -16) { sprite->oam.priority = 3; sprite->sState++; sprite->x = 20; sprite->y = 40; - sprite->data[1] = 0x200; - sprite->data[2] = 0; - sprite->data[3] = 0x10; + sprite->sScale = 512; + sprite->sRot = 0; + sprite->sPos = 16; } break; case 2: - sprite->x2 = Sin((u8)sprite->data[3], 34); - sprite->y2 = -Cos((u8)sprite->data[3], 60); - sprite->data[1] += 2; - if (sprite->data[7] % 5 == 0) - sprite->data[3]++; + sprite->x2 = Sin((u8)sprite->sPos, 34); + sprite->y2 = -Cos((u8)sprite->sPos, 60); + sprite->sScale += 2; + if (sprite->sTimer % 5 == 0) + sprite->sPos++; break; } } +#undef sScale +#undef sRot +#undef sPos +#undef sTimer + static void SpriteCB_RayquazaOrb(struct Sprite *sprite) { u16 foo; From c371a44a83616a06bff012dd81dfdd4cca9b7f78 Mon Sep 17 00:00:00 2001 From: tustin2121 Date: Sat, 17 Sep 2022 13:34:54 -0400 Subject: [PATCH 2/5] Formatting --- src/battle_interface.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/battle_interface.c b/src/battle_interface.c index bacdec12a8..4c97879d82 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -320,8 +320,8 @@ static const struct SpriteTemplate sHealthbarSpriteTemplates[MAX_BATTLERS_COUNT] /* v-- Origin [0 + ][1 ] -[ ][ ] sUnused_Subsprites_0 -[ ][ ] +[ ][ ] +[ ][ ] [______________][______] 96x40 [2 ][3 ][4 ] */ From 5c55e441734458119a8bf7b748d6dadc77c9302a Mon Sep 17 00:00:00 2001 From: tustin2121 Date: Sat, 17 Sep 2022 14:34:20 -0400 Subject: [PATCH 3/5] More diagrams - Diagramed all subsprite tables in the code base. There's a LOT in the slot machine code. --- src/battle_interface.c | 22 +++--- src/contest.c | 3 + src/field_effect.c | 10 +++ src/naming_screen.c | 20 ++++++ src/slot_machine.c | 153 ++++++++++++++++++++++++++++++++++++++++- 5 files changed, 199 insertions(+), 9 deletions(-) diff --git a/src/battle_interface.c b/src/battle_interface.c index 4c97879d82..355397a1ed 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -485,7 +485,7 @@ static const struct Subsprite sHealthBar_Subsprites_Player[] = }; /* v-- Origin -[] [0 + ][1 ] 72x8 +[] [0 + ][1 ] 8x8 + 64x8 2^ ^--- Note 8px space */ static const struct Subsprite sHealthBar_Subsprites_Opponent[] = @@ -529,11 +529,13 @@ static const struct SubspriteTable sHealthBar_SubspriteTables[] = [B_SIDE_PLAYER] = {ARRAY_COUNT(sHealthBar_Subsprites_Player), sHealthBar_Subsprites_Player}, [B_SIDE_OPPONENT] = {ARRAY_COUNT(sHealthBar_Subsprites_Opponent), sHealthBar_Subsprites_Opponent} }; - +/* v-- Origin +[0 ][1 ][2 ][3 ] 128x8 +*/ static const struct Subsprite sStatusSummaryBar_Subsprites_Enter[] = { { - .x = 32 * 5, + .x = 32 * -3, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -541,7 +543,7 @@ static const struct Subsprite sStatusSummaryBar_Subsprites_Enter[] = .priority = 1 }, { - .x = 32 * 6, + .x = 32 * -2, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -549,7 +551,7 @@ static const struct Subsprite sStatusSummaryBar_Subsprites_Enter[] = .priority = 1 }, { - .x = 32 * 7, + .x = 32 * -1, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -566,10 +568,14 @@ static const struct Subsprite sStatusSummaryBar_Subsprites_Enter[] = } }; +/* v-- Origin +[0 ][1 ][2 ][3 ][4 ][5 ] 192x8 + ^-- uses same tiles --^ +*/ static const struct Subsprite sStatusSummaryBar_Subsprites_Exit[] = { { - .x = 32 * 5, + .x = 32 * -3, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -577,7 +583,7 @@ static const struct Subsprite sStatusSummaryBar_Subsprites_Exit[] = .priority = 1 }, { - .x = 32 * 6, + .x = 32 * -2, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -585,7 +591,7 @@ static const struct Subsprite sStatusSummaryBar_Subsprites_Exit[] = .priority = 1 }, { - .x = 32 * 7, + .x = 32 * -1, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), diff --git a/src/contest.c b/src/contest.c index b2c875a583..0f77df814c 100644 --- a/src/contest.c +++ b/src/contest.c @@ -525,6 +525,9 @@ static const struct SpriteTemplate sSpriteTemplates_NextTurn[CONTESTANT_COUNT] = } }; +/* v-- Origin +[0 +][1 ] 64x8 +*/ static const struct Subsprite sSubsprites_NextTurn[] = { { diff --git a/src/field_effect.c b/src/field_effect.c index 1ab45bb25c..7612935d51 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -405,6 +405,11 @@ static const struct SpriteFrameImage sPicTable_HofMonitorSmall[] = {.data = sHofMonitorSmall_Gfx, .size = 0x200} // the macro breaks down here }; +/* +[0_][] <-1 24x16 +[2 ][] <-3 + ^-- Origin +*/ static const struct Subsprite sSubsprites_PokecenterMonitor[] = { { @@ -443,6 +448,11 @@ static const struct Subsprite sSubsprites_PokecenterMonitor[] = static const struct SubspriteTable sSubspriteTable_PokecenterMonitor = subsprite_table(sSubsprites_PokecenterMonitor); +/* +[0_____][1_____] 24x16 +[2 ][3 ] + ^-- Origin +*/ static const struct Subsprite sSubsprites_HofMonitorBig[] = { { diff --git a/src/naming_screen.c b/src/naming_screen.c index b4007b2658..fe858b8795 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -2179,6 +2179,12 @@ static const struct OamData sOam_32x16 = .paletteNum = 0, }; +/* +[0_____][] <-1 40x32 +[2_____][] <-3 +[3___+_][] <-5/Origin +[4 ][] <-7 +*/ static const struct Subsprite sSubsprites_PageSwapFrame[] = { { @@ -2247,6 +2253,10 @@ static const struct Subsprite sSubsprites_PageSwapFrame[] = } }; +/* +[0_][] <-1 24x8 + ^-- Origin +*/ static const struct Subsprite sSubsprites_PageSwapText[] = { { @@ -2267,6 +2277,11 @@ static const struct Subsprite sSubsprites_PageSwapText[] = } }; +/* +[0_____][] <-1 40x24 +[2_____][] <-3 +[3___+_][] <-5/Origin +*/ static const struct Subsprite sSubsprites_Button[] = { { @@ -2319,6 +2334,11 @@ static const struct Subsprite sSubsprites_Button[] = } }; +/* +[0_] 16x24 +[1+] <--Origin +[2_] +*/ static const struct Subsprite sSubsprites_PCIcon[] = { { diff --git a/src/slot_machine.c b/src/slot_machine.c index 3b82afde19..8a67acae36 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -6433,6 +6433,20 @@ static const struct SpriteTemplate sSpriteTemplate_PikaPowerBolt = .callback = SpriteCB_PikaPowerBolt }; +/* +[0 ][1 ] +[ ][ ] +[ ][ ] +[ ][ ] +[ ][ ] +[______________][______________] 128x128 +[ ]+ <- Origin ] +[ ][ ] +[ ][ ] +[ ][ ] +[ ][ ] +[2 ][3 ] +*/ static const struct Subsprite sSubsprites_ReelBackground[] = { { @@ -6474,6 +6488,11 @@ static const struct SubspriteTable sSubspriteTable_ReelBackground[] = ARRAY_COUNT(sSubsprites_ReelBackground), sSubsprites_ReelBackground }; +/* v-- Origin on 3 +[0_____][1_____] +[2_____][3_____] 64x24 +[4 ][5 ] +*/ static const struct Subsprite sSubsprites_ReelTimeMachineAntennae[] = { { @@ -6531,6 +6550,13 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeMachineAntennae[] = ARRAY_COUNT(sSubsprites_ReelTimeMachineAntennae), sSubsprites_ReelTimeMachineAntennae }; +/* +[0 ] +[ ] +[ + Origin] +[______________] 64x40 +[1 ][2 ] +*/ static const struct Subsprite sSubsprites_ReelTimeMachine[] = { { @@ -6564,6 +6590,14 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeMachine[] = ARRAY_COUNT(sSubsprites_ReelTimeMachine), sSubsprites_ReelTimeMachine }; +/* +[0 ] +[ ] +[ + Origin] +[______________] 64x48 +[1 ][2 ] +[3 ][4 ] +*/ static const struct Subsprite sSubsprites_BrokenReelTimeMachine[] = { { @@ -6613,6 +6647,10 @@ static const struct SubspriteTable sSubspriteTable_BrokenReelTimeMachine[] = ARRAY_COUNT(sSubsprites_BrokenReelTimeMachine), sSubsprites_BrokenReelTimeMachine }; +/* v-- Origin on 3 +[0_____][1_____] +[2 ][3 ] 64x16 +*/ static const struct Subsprite sSubsprites_ReelTimeShadow[] = { { @@ -6654,6 +6692,11 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeShadow[] = ARRAY_COUNT(sSubsprites_ReelTimeShadow), sSubsprites_ReelTimeShadow }; +/* +[0_] 16x24 +[1+] <--Origin +[2_] +*/ static const struct Subsprite sSubsprites_ReelTimeNumberGap[] = { { @@ -6687,6 +6730,14 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeNumberGap[] = ARRAY_COUNT(sSubsprites_ReelTimeNumberGap), sSubsprites_ReelTimeNumberGap }; +/* +[0 ] +[ ] +[ + Origin] +[______________] 64x48 +[1 ][2 ] +[3 ][4 ] +*/ static const struct Subsprite sSubsprites_DigitalDisplay_Reel[] = { { @@ -6736,6 +6787,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Reel[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_Reel), sSubsprites_DigitalDisplay_Reel }; +/* v-- Origin on 3 +[0_____][1_____] +[2 ][3 ] 64x16 +*/ static const struct Subsprite sSubsprites_DigitalDisplay_Time[] = { { @@ -6777,6 +6832,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Time[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_Time), sSubsprites_DigitalDisplay_Time }; +/* v-- Origin on 3 +[0_____][1_____] +[2 ][3 ] 64x16 +*/ static const struct Subsprite sSubsprites_DigitalDisplay_Insert[] = { { @@ -6818,6 +6877,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Insert[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_Insert), sSubsprites_DigitalDisplay_Insert }; +/* v-- Origin on 3 +[0_____][1_____] +[2 ][3 ] 64x16 +*/ static const struct Subsprite sSubsprites_DigitalDisplay_Unused1[] = { { @@ -6859,6 +6922,11 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Unused1[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_Unused1), sSubsprites_DigitalDisplay_Unused1 }; +/* v-- Origin on 3 +[0_____][1_____] +[2_____][3_____] +[4 ][5 ] 64x24 +*/ static const struct Subsprite sSubsprites_DigitalDisplay_Win[] = { { @@ -6950,6 +7018,14 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Unused2[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_Unused2), sSubsprites_DigitalDisplay_Unused2 }; +/* +[0_____][1_] +[2_____][3_] +[4_____][5_] +[6_____][7+] <-- Origin +[8_____][9_] +[10____][11] +*/ static const struct Subsprite sSubsprites_DigitalDisplay_Pokeball[] = { { @@ -6962,7 +7038,7 @@ static const struct Subsprite sSubsprites_DigitalDisplay_Pokeball[] = }, { .x = 8, - -24, + .y = -24, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 4, @@ -7055,6 +7131,11 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Pokeball[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_Pokeball), sSubsprites_DigitalDisplay_Pokeball }; +/* +[0 ] 32x24 +[ + ] <- Origin +[1 ][2 ] +*/ static const struct Subsprite sSubsprites_DigitalDisplay_DPad[] = { { @@ -7088,6 +7169,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_DPad[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_DPad), sSubsprites_DigitalDisplay_DPad }; +/* +[0 ] 16x16 +[1+] <- Origin +*/ static const struct Subsprite sSubsprites_DigitalDisplay_StopS[] = { { @@ -7113,6 +7198,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopS[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_StopS), sSubsprites_DigitalDisplay_StopS }; +/* +[0 ] 16x16 +[1+] <- Origin +*/ static const struct Subsprite sSubsprites_DigitalDisplay_StopT[] = { { @@ -7138,6 +7227,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopT[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_StopT), sSubsprites_DigitalDisplay_StopT }; +/* +[0 ] 16x16 +[1+] <- Origin +*/ static const struct Subsprite sSubsprites_DigitalDisplay_StopO[] = { { @@ -7163,6 +7256,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopO[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_StopO), sSubsprites_DigitalDisplay_StopO }; +/* +[0 ] 16x16 +[1+] <- Origin +*/ static const struct Subsprite sSubsprites_DigitalDisplay_StopP[] = { { @@ -7188,6 +7285,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopP[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_StopP), sSubsprites_DigitalDisplay_StopP }; +/* +[0 ] 16x16 +[1+] <- Origin +*/ static const struct Subsprite sSubsprites_DigitalDisplay_BonusB[] = { { @@ -7213,6 +7314,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusB[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_BonusB), sSubsprites_DigitalDisplay_BonusB }; +/* +[]<-0 16x16 +[]<-1 <- Origin +*/ static const struct Subsprite sSubsprites_DigitalDisplay_BonusO[] = { { @@ -7238,6 +7343,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusO[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_BonusO), sSubsprites_DigitalDisplay_BonusO }; +/* +[0 ] 16x16 +[1+] <- Origin +*/ static const struct Subsprite sSubsprites_DigitalDisplay_BonusN[] = { { @@ -7263,6 +7372,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusN[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_BonusN), sSubsprites_DigitalDisplay_BonusN }; +/* +[]<-0 16x16 +[]<-1 <- Origin +*/ static const struct Subsprite sSubsprites_DigitalDisplay_BonusU[] = { { @@ -7288,6 +7401,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusU[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_BonusU), sSubsprites_DigitalDisplay_BonusU }; +/* +[0 ] 16x16 +[1+] <- Origin +*/ static const struct Subsprite sSubsprites_DigitalDisplay_BonusS[] = { { @@ -7313,6 +7430,12 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusS[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_BonusS), sSubsprites_DigitalDisplay_BonusS }; +/* +[0_][] <-1 +[2_][] <-3 +[4_][] <-5 + ^-- Origin on 3 +*/ static const struct Subsprite sSubsprites_DigitalDisplay_BigB[] = { { @@ -7370,6 +7493,11 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BigB[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_BigB), sSubsprites_DigitalDisplay_BigB }; +/* +[0_] 16x24 +[1+] <--Origin +[2_] +*/ static const struct Subsprite sSubsprites_DigitalDisplay_BigI[] = { { @@ -7403,6 +7531,12 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BigI[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_BigI), sSubsprites_DigitalDisplay_BigI }; +/* +[0_][] <-1 +[2_][] <-3 +[4_][] <-5 + ^-- Origin on 3 +*/ static const struct Subsprite sSubsprites_DigitalDisplay_BigG[] = { { @@ -7460,6 +7594,12 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BigG[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_BigG), sSubsprites_DigitalDisplay_BigG }; +/* +[0_][] <-1 +[2_][] <-3 +[4_][] <-5 + ^-- Origin on 3 +*/ static const struct Subsprite sSubsprites_DigitalDisplay_RegR[] = { { @@ -7517,6 +7657,11 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_RegR[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_RegR), sSubsprites_DigitalDisplay_RegR }; +/* +[0_] 16x24 +[1+] <--Origin +[2_] +*/ static const struct Subsprite sSubsprites_DigitalDisplay_RegE[] = { { @@ -7550,6 +7695,12 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_RegE[] = ARRAY_COUNT(sSubsprites_DigitalDisplay_RegE), sSubsprites_DigitalDisplay_RegE }; +/* +[0_][] <-1 +[2_][] <-3 +[4_][] <-5 + ^-- Origin on 3 +*/ static const struct Subsprite sSubsprites_DigitalDisplay_RegG[] = { { From f3bddd1ea61dc19eba13a8a53e84594ca5d42980 Mon Sep 17 00:00:00 2001 From: tustin2121 Date: Thu, 6 Oct 2022 19:36:01 -0400 Subject: [PATCH 4/5] Fix typo --- src/naming_screen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/naming_screen.c b/src/naming_screen.c index fe858b8795..0a0085058e 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -2280,7 +2280,7 @@ static const struct Subsprite sSubsprites_PageSwapText[] = /* [0_____][] <-1 40x24 [2_____][] <-3 -[3___+_][] <-5/Origin +[4___+_][] <-5/Origin */ static const struct Subsprite sSubsprites_Button[] = { From ea168d1a6b9e6cf6a3581e9cf18f3dd124d08a19 Mon Sep 17 00:00:00 2001 From: tustin2121 Date: Thu, 6 Oct 2022 20:34:46 -0400 Subject: [PATCH 5/5] Fix typo 2: revelations --- src/naming_screen.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/naming_screen.c b/src/naming_screen.c index 0a0085058e..901c83fdc8 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -2182,8 +2182,8 @@ static const struct OamData sOam_32x16 = /* [0_____][] <-1 40x32 [2_____][] <-3 -[3___+_][] <-5/Origin -[4 ][] <-7 +[4___+_][] <-5/Origin +[6 ][] <-7 */ static const struct Subsprite sSubsprites_PageSwapFrame[] = {