battle setup review changes
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@@ -28,7 +28,7 @@ bool8 CheckForTrainersWantingBattle(void)
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retVal = CheckIfTrainerWantsBattle(i);
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if (retVal == 2)
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break; // two trainers has been found
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break; // two trainers have been found
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if (retVal == 0) // no trainers
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continue;
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