Fix accidental symbol replacements

This commit is contained in:
Bassoonian
2023-12-12 23:18:35 +01:00
parent e5ac2fe0b1
commit bc2a745171
7 changed files with 9 additions and 9 deletions
+2 -2
View File
@@ -6687,8 +6687,8 @@ static void LoadSavedMovingMon(void)
{
if (sIsMonBeingMoved)
{
// If it came from the party load a struct Pokémon,
// otherwise load a BoxPokémon
// If it came from the party load a struct Pokemon,
// otherwise load a BoxPokemon
if (sMovingMonOrigBoxId == TOTAL_BOXES_COUNT)
sStorage->movingMon = sSavedMovingMon;
else