battle 4 commands are decompiled
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@@ -178,7 +178,7 @@ evolution_cutscene: @ 813DA8C
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strh r2, [r0]
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ldr r0, =gBattle_BG2_Y
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strh r2, [r0]
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ldr r1, =gUnknown_02022E20
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ldr r1, =gBattle_BG3_X
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movs r2, 0x80
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lsls r2, 1
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adds r0, r2, 0
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@@ -472,7 +472,7 @@ sub_813DD7C: @ 813DD7C
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strh r4, [r0]
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ldr r0, =gBattle_BG2_Y
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strh r4, [r0]
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ldr r1, =gUnknown_02022E20
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ldr r1, =gBattle_BG3_X
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movs r2, 0x80
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lsls r2, 1
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adds r0, r2, 0
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@@ -642,7 +642,7 @@ _0813DFE0:
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strh r1, [r0]
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ldr r0, =gBattle_BG2_Y
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strh r1, [r0]
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ldr r2, =gUnknown_02022E20
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ldr r2, =gBattle_BG3_X
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movs r3, 0x80
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lsls r3, 1
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adds r0, r3, 0
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@@ -953,7 +953,7 @@ sub_813E1D4: @ 813E1D4
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strh r4, [r0]
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ldr r0, =gBattle_BG2_Y
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strh r4, [r0]
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ldr r1, =gUnknown_02022E20
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ldr r1, =gBattle_BG3_X
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movs r2, 0x80
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lsls r2, 1
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adds r0, r2, 0
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@@ -3654,7 +3654,7 @@ sub_813FCDC: @ 813FCDC
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ldrh r1, [r0]
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movs r0, 0x1A
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bl SetGpuReg
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ldr r0, =gUnknown_02022E20
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ldr r0, =gBattle_BG3_X
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ldrh r1, [r0]
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movs r0, 0x1C
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bl SetGpuReg
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@@ -3698,7 +3698,7 @@ sub_813FD64: @ 813FD64
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ldrh r1, [r0]
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movs r0, 0x1A
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bl SetGpuReg
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ldr r0, =gUnknown_02022E20
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ldr r0, =gBattle_BG3_X
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ldrh r1, [r0]
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movs r0, 0x1C
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bl SetGpuReg
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@@ -3870,7 +3870,7 @@ sub_813FEE8: @ 813FEE8
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b _0813FF2C
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.pool
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_0813FF28:
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ldr r7, =gUnknown_02022E20
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ldr r7, =gBattle_BG3_X
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ldr r6, =gUnknown_02022E22
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_0813FF2C:
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lsls r4, r5, 2
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