Start intro_credits_graphics decomp
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@@ -2,8 +2,8 @@
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#define GUARD_INTRO_CREDITS_GRAPHICS_H
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extern u16 gUnknown_0203BD24;
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extern u16 gUnknown_0203BD26;
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extern u16 gUnknown_0203BD28;
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extern s16 gUnknown_0203BD26;
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extern s16 gUnknown_0203BD28;
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extern const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[];
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extern const struct CompressedSpriteSheet gIntro2MaySpriteSheet[];
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@@ -14,6 +14,7 @@ extern const struct SpritePalette gUnknown_085F530C[];
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void load_intro_part2_graphics(u8 a);
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void sub_817B150(u8 a);
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u8 sub_817B3DC(u8 a, u16 b, u16 c, u16 d);
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void sub_817B458(u8);
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void sub_817B540(u8);
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u8 intro_create_brendan_sprite(s16 a, s16 b);
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u8 intro_create_may_sprite(s16 a, s16 b);
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