Decomp everything onvolving UnknownSubStruct_81C81D4
Now I can start cleaning up the fields and substructs
This commit is contained in:
401
src/pokenav.c
401
src/pokenav.c
@@ -34,7 +34,7 @@ struct UnknownSubSubStruct_0203CF40 {
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u8 unk2;
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u8 unk3;
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u8 unk4;
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u8 unk5;
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u8 fontId;
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u16 unk6;
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u16 windowId;
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u16 unkA;
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@@ -80,12 +80,12 @@ struct UnknownInnerStruct_81C81D4
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u32 unk28;
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s32 unk2C;
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u32 unk30;
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void (*unk34)(u32, char*);
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void (*unk34)(u32, u8*);
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void (*unk38)(u16, u32, u32);
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u32 unk3C;
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u32 unk40;
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u32 unk44;
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char unk48[0x40];
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struct Sprite *rightArrow;
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struct Sprite *upArrow;
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struct Sprite *downArrow;
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u8 unkTextBuffer[0x40];
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};
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// Generally at index 0x11 (17)
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@@ -117,12 +117,27 @@ struct CompressedSpritePalette_
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u32 tag;
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};
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struct UnknownStruct_81C9160
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{
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u32 unk0;
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u16 unk4;
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u16 unk6;
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u8 unk8;
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u8 unk9;
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u8 unkA;
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u8 unkB;
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u8 unkC;
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u8 unkD;
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u8 unkE;
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void (*unk10)(u32, u8 *a1);
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void (*unk14)(u16 a0, u32 a1, u32 a2);
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};
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extern u32 sub_81C9430(void);
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extern void sub_81CAADC(void);
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extern u32 sub_81C99D4(void);
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extern void sub_8199D98(void);
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extern void sub_81C7D28(void);
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extern void sub_81C8FE0(void);
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extern u32 sub_81C9298(void);
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extern u32 sub_81C941C(void);
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extern u32 sub_81C9924(void);
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@@ -180,16 +195,22 @@ extern u32 sub_81D04B8(void);
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extern u32 sub_81D09F4(void);
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extern u32 sub_81CFA04(void);
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extern u32 sub_81CFE08(void);
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extern u32 sub_81C91AC(struct UnknownSubStruct_81C81D4 *a0, const void *a1, void *a2, s32 a3);
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extern u32 sub_81C9160(struct UnknownSubSubStruct_81C81D4 *a0, void *a1);
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extern void sub_81C8ED0(void);
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extern void sub_81C7CB4(struct Sprite* sprite);
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extern void sub_81CBD48(u16 windowId, u32 a1);
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extern void sub_81C8EF8(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownInnerStruct_81C81D4 *a1);
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extern void sub_81C9008(struct UnknownInnerStruct_81C81D4 *a0, u32 a1);
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extern void sub_81C8DBC(struct UnknownInnerStruct_81C81D4 *a0, u32 a1);
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extern void sub_81C8E54(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownInnerStruct_81C81D4 *a1, u32 a2);
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extern u8 *sub_81CAFD8(u16 a0, u32 a1);
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extern void sub_81DB620(u32 windowId, u32 a1, u32 a2, u32 a3, u32 a4);
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u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *a1, struct UnknownStruct_81C9160 *a2, s32 a3);
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void sub_81C9160(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownStruct_81C9160 *a1);
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void SpriteCB_MatchCallUpArrow(struct Sprite *sprite);
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void SpriteCB_MatchCallDownArrow(struct Sprite *sprite);
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void SpriteCB_MatchCallRightArrow(struct Sprite *sprite);
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void ToggleMatchCallArrows(struct UnknownInnerStruct_81C81D4 *a0, u32 a1);
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void sub_81C8FE0(struct UnknownInnerStruct_81C81D4 *a0);
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void sub_81C8EF8(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownInnerStruct_81C81D4 *a1);
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void sub_81C8ED0(void);
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void sub_81C8E54(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownInnerStruct_81C81D4 *a1, u32 a2);
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void PrintMatchCallFieldNames(struct UnknownInnerStruct_81C81D4 *a0, u32 a1);
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void sub_81C8D4C(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownInnerStruct_81C81D4 *a1);
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void sub_81C8CB4(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownInnerStruct_81C81D4 *a1);
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void sub_81C8B70(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1, u32 a2);
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@@ -636,12 +657,103 @@ static const struct SpriteTemplate sUnknown_0861FB44 =
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.callback = SpriteCallbackDummy
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};
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static const u16 sMatchcallArrowPaletteData[] = INCBIN_U16("graphics/pokenav/arrows_matchcall.gbapal");
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static const u32 sMatchcallArrowSpriteSheetData[] = INCBIN_U32("graphics/pokenav/arrows_matchcall.4bpp.lz");
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static const u8 sPokenavColors_0861FBE4[] =
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{
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0, 2, 5
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};
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static const u8 *const sMatchCallFieldNames[] =
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{
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gText_NavgearMatchCall_Strategy,
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gText_NavgearMatchCall_TrainerPokemon,
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gText_NavgearMatchCall_SelfIntroduction
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};
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static const u8 sMatchCallFieldColors[] =
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{
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1, 4, 5
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};
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static const u8 sUnknown_0861FBF7[] =
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{
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2, 4, 6, 7, 0
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};
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static const struct CompressedSpriteSheet sMatchcallArrowSpriteSheet[] =
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{
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{
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.data = sMatchcallArrowSpriteSheetData,
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.size = 192,
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.tag = 0xA
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}
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};
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static const struct SpritePalette sMatchcallArrowPalette[] =
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{
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{
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.data = sMatchcallArrowPaletteData,
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.tag = 0x14
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},
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{}
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};
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static const struct OamData sMatchCallRightArrowSpriteOam =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.bpp = ST_OAM_4BPP,
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.shape = 2, //SPRITE_SHAPE(16x8),
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.x = 0,
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.size = 0, //SPRITE_SIZE(16x8),
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0
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};
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static const struct SpriteTemplate sMatchCallRightArrowSprite =
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{
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.tileTag = 0xA,
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.paletteTag = 0x14,
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.oam = &sMatchCallRightArrowSpriteOam,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_MatchCallRightArrow
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};
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static const struct OamData sMatchCallUpDownArrowSpriteOam =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.bpp = ST_OAM_4BPP,
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.shape = 1, //SPRITE_SHAPE(8x16),
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.x = 0,
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.size = 0, //SPRITE_SIZE(8x16),
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0
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};
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static const struct SpriteTemplate sMatchCallUpDownArrowSprite =
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{
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.tileTag = 0xA,
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.paletteTag = 0x14,
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.oam = &sMatchCallUpDownArrowSpriteOam,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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};
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EWRAM_DATA u8 gUnknown_0203CF3C = 0;
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EWRAM_DATA struct UnknownStruct_0203CF40 *gUnknown_0203CF40 = NULL;
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EWRAM_DATA u32 gUnknown_0203CF44 = 0;
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extern const u8 gUnknown_0861FBE4[3];
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// code
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u32 sub_81C7078(u32 (*func)(s32), u32 priority)
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{
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@@ -1670,7 +1782,7 @@ void sub_81C817C(struct Sprite *sprite)
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}
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}
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bool32 sub_81C81D4(const void *arg0, void *arg1, s32 arg2)
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bool32 sub_81C81D4(const struct BgTemplate *arg0, struct UnknownStruct_81C9160 *arg1, s32 arg2)
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{
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u32 v1;
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struct UnknownSubStruct_81C81D4 *structPtr;
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@@ -1682,7 +1794,7 @@ bool32 sub_81C81D4(const void *arg0, void *arg1, s32 arg2)
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sub_81C9160(&structPtr->unk888, arg1);
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v1 = sub_81C91AC(structPtr, arg0, arg1, arg2);
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v1 = sub_81C91AC(&structPtr->unk0, arg0, arg1, arg2);
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if (v1 == 0)
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return FALSE;
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@@ -1700,7 +1812,7 @@ void sub_81C8234(void)
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struct UnknownSubStruct_81C81D4 *structPtr;
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structPtr = GetSubstructPtr(0x11);
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sub_81C8FE0();
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sub_81C8FE0(&structPtr->unk0);
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RemoveWindow(structPtr->unk0.unk0.windowId);
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FreeSubstruct(0x11);
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}
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@@ -1807,13 +1919,13 @@ u32 sub_81C83F0(s32 a0)
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{
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case 0:
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v1 = (structPtr->unk0.unkA + structPtr->unk0.unkC + structPtr->unk10) & 0xF;
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structPtr->unk34(structPtr->unk1C, structPtr->unk48);
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structPtr->unk34(structPtr->unk1C, structPtr->unkTextBuffer);
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if (structPtr->unk38 != NULL)
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// Accessing unk0.windowId as if it were a u16...?
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// It's accessed as a u8 again in the very next line...
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structPtr->unk38(*(u16*)(&structPtr->unk0.windowId), structPtr->unk14, v1);
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AddTextPrinterParameterized(structPtr->unk0.windowId, structPtr->unk0.unk5, structPtr->unk48, 8, (v1 << 4) | 1, 255, (void (*)(struct TextPrinterTemplate*, u16))a0);
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AddTextPrinterParameterized(structPtr->unk0.windowId, structPtr->unk0.fontId, structPtr->unkTextBuffer, 8, (v1 << 4) + 1, 255, NULL);
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if (++structPtr->unk0.unkC >= structPtr->unk0.unkE)
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{
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@@ -2245,7 +2357,7 @@ u32 sub_81C8870(s32 a0)
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switch (a0)
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{
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case 0:
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sub_81C9008(&structPtr->unk0, 1);
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ToggleMatchCallArrows(&structPtr->unk0, 1);
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// fall-through
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case 1:
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if (structPtr->unk89C != structPtr->unk888.unk6)
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@@ -2299,19 +2411,19 @@ u32 sub_81C8958(s32 a0)
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sub_81C8CB4(&structPtr->unk888, &structPtr->unk0);
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break;
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case 1:
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sub_81C8DBC(&structPtr->unk0, 0);
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PrintMatchCallFieldNames(&structPtr->unk0, 0);
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break;
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case 2:
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sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 0);
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break;
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case 3:
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sub_81C8DBC(&structPtr->unk0, 1);
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PrintMatchCallFieldNames(&structPtr->unk0, 1);
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break;
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case 4:
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sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 1);
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break;
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case 5:
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sub_81C8DBC(&structPtr->unk0, 2);
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PrintMatchCallFieldNames(&structPtr->unk0, 2);
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break;
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case 6:
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sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 2);
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@@ -2409,7 +2521,7 @@ u32 sub_81C8A28(s32 a0)
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return 1;
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return 9;
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case 6:
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sub_81C9008(subPtr0, 0);
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ToggleMatchCallArrows(subPtr0, 0);
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return 4;
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}
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}
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@@ -2483,24 +2595,249 @@ void sub_81C8C64(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1)
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void sub_81C8CB4(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownInnerStruct_81C81D4 *a1)
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{
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u8 buffer[ARRAY_COUNT(gUnknown_0861FBE4)];
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u8 colors[3];
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memcpy(buffer, gUnknown_0861FBE4, ARRAY_COUNT(gUnknown_0861FBE4));
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memcpy(colors, sPokenavColors_0861FBE4, ARRAY_COUNT(sPokenavColors_0861FBE4));
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a1->unk34(a0->unk10 + a0->unkC * a0->unk0, a1->unk48);
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a1->unk34(a0->unk10 + a0->unkC * a0->unk0, a1->unkTextBuffer);
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a1->unk38(a1->unk0.windowId, a0->unk0, a1->unk0.unkA);
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FillWindowPixelRect(a1->unk0.windowId, PIXEL_FILL(4), 0, a1->unk0.unkA * 16, a1->unk0.unk4 * 8, 16);
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AddTextPrinterParameterized3(a1->unk0.windowId, a1->unk0.unk5, 8, (a1->unk0.unkA * 16) + 1, buffer, TEXT_SPEED_FF, a1->unk48);
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AddTextPrinterParameterized3(a1->unk0.windowId, a1->unk0.fontId, 8, (a1->unk0.unkA * 16) + 1, colors, TEXT_SPEED_FF, a1->unkTextBuffer);
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sub_81C8C64(&a1->unk0, 1);
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CopyWindowRectToVram(a1->unk0.windowId, 3, 0, a1->unk0.unkA * 2, a1->unk0.unk4, 2);
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}
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void sub_81C8D4C(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownInnerStruct_81C81D4 *a1)
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{
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a1->unk34(a0->unk10 + a0->unkC * a0->unk0, a1->unk48);
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a1->unk34(a0->unk10 + a0->unkC * a0->unk0, a1->unkTextBuffer);
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FillWindowPixelRect(a1->unk0.windowId, PIXEL_FILL(1), 0, a1->unk0.unkA * 16, a1->unk0.unk4 * 8, 16);
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AddTextPrinterParameterized(a1->unk0.windowId, a1->unk0.unk5, a1->unk48, 8, a1->unk0.unkA * 16 + 1, TEXT_SPEED_FF, NULL);
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AddTextPrinterParameterized(a1->unk0.windowId, a1->unk0.fontId, a1->unkTextBuffer, 8, a1->unk0.unkA * 16 + 1, TEXT_SPEED_FF, NULL);
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sub_81C8C64(&a1->unk0, 0);
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CopyWindowToVram(a1->unk0.windowId, 3);
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}
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void PrintMatchCallFieldNames(struct UnknownInnerStruct_81C81D4 *a0, u32 fieldId)
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{
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const u8 *fieldNames[3];
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u8 colors[3];
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u32 r4;
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u32 r5;
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u32 tmp;
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u32 one;
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memcpy(fieldNames, sMatchCallFieldNames, sizeof(sMatchCallFieldNames));
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memcpy(colors, sMatchCallFieldColors, sizeof(sMatchCallFieldColors));
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r4 = a0->unk0.unkA;
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tmp = fieldId * 2 + 1;
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r4 += tmp;
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r4 &= 0xF;
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FillWindowPixelRect(a0->unk0.windowId, PIXEL_FILL(1), 0, r4 << 4, a0->unk0.unk4, 16);
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// This is a fake match. It should be this:
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// AddTextPrinterParameterized3(a0->unk0.windowId, 7, 2, r4 << 4 + 1, colors, TEXT_SPEED_FF, fieldNames[fieldId]);
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// But the original GCC does some clever reuse of the `1` constant that the current GCC doesn't.
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one = 1;
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AddTextPrinterParameterized3(a0->unk0.windowId, 7, 2, (r4 << 4) + one, colors, one - 2, fieldNames[fieldId]);
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CopyWindowRectToVram(a0->unk0.windowId, 2, 0, r4 << 1, a0->unk0.unk4, 2);
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}
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void sub_81C8E54(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownInnerStruct_81C81D4 *a1, u32 a2)
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{
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const u8 *str;
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u32 r6;
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r6 = (a1->unk0.unkA + sUnknown_0861FBF7[a2]) & 0xF;
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str = sub_81CAFD8(a0->unk0, a2);
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if (str != NULL) {
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sub_81DB620(a1->unk0.windowId, 1, r6 * 2, a1->unk0.unk4 - 1, 2);
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AddTextPrinterParameterized(a1->unk0.windowId, 7, str, 2, (r6 << 4) + 1, TEXT_SPEED_FF, NULL);
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CopyWindowRectToVram(a1->unk0.windowId, 2, 0, r6 * 2, a1->unk0.unk4, 2);
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}
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}
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void sub_81C8ED0(void)
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{
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u32 i;
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const struct CompressedSpriteSheet *ptr;
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for (i = 0, ptr = sMatchcallArrowSpriteSheet; i < ARRAY_COUNT(sMatchcallArrowSpriteSheet); ptr++, i++)
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{
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LoadCompressedSpriteSheet(ptr);
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}
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sub_81C795C(sMatchcallArrowPalette);
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}
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void sub_81C8EF8(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownInnerStruct_81C81D4 *a1)
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{
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register u32 spriteId asm("r3");
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s16 temp;
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spriteId = (u8)CreateSprite(&sMatchCallRightArrowSprite, a1->unk0.unk2 * 8 + 3, (a1->unk0.unk3 + 1) * 8, 7);
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a1->rightArrow = &gSprites[spriteId];
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temp = a1->unk0.unk2 * 8 + (a1->unk0.unk4 - 1) * 4;
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spriteId = (u8)CreateSprite(&sMatchCallUpDownArrowSprite, temp, a1->unk0.unk3 * 8 + a0->unk8 * 16, 7);
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a1->downArrow = &gSprites[spriteId];
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a1->downArrow->oam.tileNum += 2;
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a1->downArrow->callback = SpriteCB_MatchCallDownArrow;
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spriteId = (u8)CreateSprite(&sMatchCallUpDownArrowSprite, temp, a1->unk0.unk3 * 8, 7);
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a1->upArrow = &gSprites[spriteId];
|
||||
a1->upArrow->oam.tileNum += 4;
|
||||
a1->upArrow->callback = SpriteCB_MatchCallUpArrow;
|
||||
}
|
||||
|
||||
void sub_81C8FE0(struct UnknownInnerStruct_81C81D4 *a0)
|
||||
{
|
||||
DestroySprite(a0->rightArrow);
|
||||
DestroySprite(a0->upArrow);
|
||||
DestroySprite(a0->downArrow);
|
||||
FreeSpriteTilesByTag(0xA);
|
||||
FreeSpritePaletteByTag(0x14);
|
||||
}
|
||||
|
||||
void ToggleMatchCallArrows(struct UnknownInnerStruct_81C81D4 *a0, bool32 shouldHide)
|
||||
{
|
||||
if (shouldHide)
|
||||
{
|
||||
a0->rightArrow->callback = SpriteCallbackDummy;
|
||||
a0->upArrow->callback = SpriteCallbackDummy;
|
||||
a0->downArrow->callback = SpriteCallbackDummy;
|
||||
}
|
||||
else
|
||||
{
|
||||
a0->rightArrow->callback = SpriteCB_MatchCallRightArrow;
|
||||
a0->upArrow->callback = SpriteCB_MatchCallUpArrow;
|
||||
a0->downArrow->callback = SpriteCB_MatchCallDownArrow;
|
||||
}
|
||||
a0->rightArrow->invisible = shouldHide;
|
||||
a0->upArrow->invisible = shouldHide;
|
||||
a0->downArrow->invisible = shouldHide;
|
||||
}
|
||||
|
||||
void SpriteCB_MatchCallRightArrow(struct Sprite *sprite)
|
||||
{
|
||||
struct UnknownSubStruct_81C81D4 *structPtr;
|
||||
structPtr = GetSubstructPtr(0x11);
|
||||
sprite->pos2.y = structPtr->unk888.unk6 << 4;
|
||||
}
|
||||
|
||||
void SpriteCB_MatchCallDownArrow(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[7] == 0 && sub_81C84C0())
|
||||
sprite->invisible = FALSE;
|
||||
else
|
||||
sprite->invisible = TRUE;
|
||||
|
||||
if (++sprite->data[0] > 3)
|
||||
{
|
||||
s16 offset;
|
||||
|
||||
sprite->data[0] = 0;
|
||||
offset = (sprite->data[1] + 1) & 7;
|
||||
sprite->data[1] = offset;
|
||||
sprite->pos2.y = offset;
|
||||
}
|
||||
}
|
||||
|
||||
void SpriteCB_MatchCallUpArrow(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[7] == 0 && sub_81C84A4())
|
||||
sprite->invisible = FALSE;
|
||||
else
|
||||
sprite->invisible = TRUE;
|
||||
|
||||
if (++sprite->data[0] > 3)
|
||||
{
|
||||
s16 offset;
|
||||
|
||||
sprite->data[0] = 0;
|
||||
offset = (sprite->data[1] + 1) & 7;
|
||||
sprite->data[1] = offset;
|
||||
sprite->pos2.y = -1 * offset;
|
||||
}
|
||||
}
|
||||
|
||||
void ToggleMatchCallVerticalArrows(bool32 shouldHide)
|
||||
{
|
||||
struct UnknownSubStruct_81C81D4 *structPtr;
|
||||
structPtr = GetSubstructPtr(0x11);
|
||||
structPtr->unk0.upArrow->data[7] = shouldHide;
|
||||
structPtr->unk0.downArrow->data[7] = shouldHide;
|
||||
}
|
||||
|
||||
void sub_81C9160(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownStruct_81C9160 *a1)
|
||||
{
|
||||
u32 unused1 = a0->unk10 = a1->unk0;
|
||||
u32 v0 = a1->unk6;
|
||||
u32 zero = 0;
|
||||
u32 unused2 = a0->unk0 = v0;
|
||||
u32 v1 = a0->unk2 = a1->unk4;
|
||||
|
||||
a0->unkC = a1->unk8;
|
||||
a0->unk8 = a1->unkC;
|
||||
if (a0->unk8 >= (u16)v1)
|
||||
{
|
||||
a0->unk0 = 0;
|
||||
a0->unk4 = 0;
|
||||
a0->unk6 = v0;
|
||||
}
|
||||
else
|
||||
{
|
||||
s32 v2;
|
||||
a0->unk4 = a0->unk2 - a0->unk8;
|
||||
v2 = a0->unk0 + a0->unk8;
|
||||
if (v2 > a0->unk2) {
|
||||
a0->unk6 = v2 - a0->unk2;
|
||||
a0->unk0 = v0 - a0->unk6;
|
||||
}
|
||||
else
|
||||
{
|
||||
a0->unk6 = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *a1, struct UnknownStruct_81C9160 *a2, s32 a3)
|
||||
{
|
||||
register u32 raw_bg asm("r4") = ((a1->bg) << 30);
|
||||
u8 bg = raw_bg >> 30;
|
||||
u32 unknown = 0;
|
||||
struct WindowTemplate template;
|
||||
u8 bg_again;
|
||||
|
||||
a0->unk0.bg = bg;
|
||||
a0->unk0.unk6 = a3;
|
||||
a0->unk34 = a2->unk10;
|
||||
a0->unk38 = a2->unk14;
|
||||
a0->unk0.unk1 = a2->unkD;
|
||||
a0->unk0.unk2 = a2->unk9;
|
||||
a0->unk0.unk3 = a2->unkB;
|
||||
a0->unk0.unk4 = a2->unkA;
|
||||
a0->unk0.fontId = a2->unkE;
|
||||
|
||||
template.bg = raw_bg >> 30;
|
||||
template.tilemapLeft = a2->unk9;
|
||||
template.tilemapTop = 0;
|
||||
template.width = a2->unkA;
|
||||
template.height = 32;
|
||||
template.paletteNum = a2->unkD;
|
||||
template.baseBlock = a3 + 2;
|
||||
|
||||
a0->unk0.windowId = AddWindow(&template);
|
||||
if (a0->unk0.windowId == 0xFF)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
a0->unk0.unkA = unknown;
|
||||
a0->rightArrow = NULL;
|
||||
a0->upArrow = NULL;
|
||||
a0->downArrow = NULL;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
@@ -962,9 +962,9 @@ const u8 gUnknown_085EBE7D[] = _("DETAIL");
|
||||
const u8 gUnknown_085EBE84[] = _("CALL");
|
||||
const u8 gUnknown_085EBE89[] = _("EXIT");
|
||||
const u8 gUnknown_085EBE8E[] = _("Can't call opponent here.");
|
||||
const u8 gUnknown_085EBEA8[] = _("STRATEGY");
|
||||
const u8 gUnknown_085EBEB1[] = _("TRAINER'S POKéMON");
|
||||
const u8 gUnknown_085EBEC3[] = _("SELF-INTRODUCTION");
|
||||
const u8 gText_NavgearMatchCall_Strategy[] = _("STRATEGY");
|
||||
const u8 gText_NavgearMatchCall_TrainerPokemon[] = _("TRAINER'S POKéMON");
|
||||
const u8 gText_NavgearMatchCall_SelfIntroduction[] = _("SELF-INTRODUCTION");
|
||||
const u8 gText_Navgear_ClearButtonList[] = _("{CLEAR 0x80}");
|
||||
const u8 gText_NavgearMap_ZoomedOutButtons[] = _("{A_BUTTON}ZOOM {B_BUTTON}CANCEL");
|
||||
const u8 gText_NavgearMap_ZoomedInButtons[] = _("{A_BUTTON}FULL {B_BUTTON}CANCEL");
|
||||
|
||||
Reference in New Issue
Block a user