Do some pyramid bag
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@@ -752,9 +752,8 @@ u16 BagGetQuantityByPocketPosition(u8 pocketId, u16 pocketPos)
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static void SwapItemSlots(struct ItemSlot *a, struct ItemSlot *b)
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{
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struct ItemSlot temp = *a;
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*a = *b;
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*b = temp;
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struct ItemSlot temp;
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SWAP(*a, *b, temp);
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}
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void CompactItemsInBagPocket(struct BagPocket *bagPocket)
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