@@ -45,7 +45,6 @@ in order to read the next command correctly. refer to battle_ai_scripts.s for th
|
||||
AI scripts.
|
||||
*/
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 * const gBattleAI_ScriptsTable[];
|
||||
|
||||
extern u32 GetAiScriptsInRecordedBattle();
|
||||
|
||||
@@ -9,8 +9,6 @@
|
||||
#include "util.h"
|
||||
#include "constants/items.h"
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 gTypeEffectiveness[];
|
||||
extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared
|
||||
|
||||
// this file's functions
|
||||
|
||||
@@ -32,7 +32,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
extern void sub_806A068(u16, u8);
|
||||
|
||||
@@ -31,7 +31,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
extern void sub_806A068(u16, u8);
|
||||
|
||||
@@ -35,7 +35,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
extern void sub_806A068(u16, u8);
|
||||
@@ -1563,7 +1562,7 @@ static void OpponentHandleChooseMove(void)
|
||||
BtlController_EmitTwoReturnValues(1, 15, gBattlerTarget);
|
||||
break;
|
||||
default:
|
||||
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_x10))
|
||||
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER))
|
||||
gBattlerTarget = gActiveBattler;
|
||||
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH)
|
||||
{
|
||||
@@ -1585,7 +1584,7 @@ static void OpponentHandleChooseMove(void)
|
||||
move = moveInfo->moves[chosenMoveId];
|
||||
} while (move == MOVE_NONE);
|
||||
|
||||
if (gBattleMoves[move].target & (MOVE_TARGET_USER | MOVE_TARGET_x10))
|
||||
if (gBattleMoves[move].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER))
|
||||
BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gActiveBattler << 8));
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8));
|
||||
|
||||
@@ -42,8 +42,6 @@ extern struct SpriteTemplate gUnknown_0202499C;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
|
||||
extern const u8 gTypeNames[][7];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern const u8 gText_BattleSwitchWhich[];
|
||||
extern const u8 gText_MoveInterfacePP[];
|
||||
@@ -432,7 +430,7 @@ static void HandleInputChooseTarget(void)
|
||||
case B_POSITION_PLAYER_RIGHT:
|
||||
if (gActiveBattler != gMultiUsePlayerCursor)
|
||||
i++;
|
||||
else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER)
|
||||
else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED)
|
||||
i++;
|
||||
break;
|
||||
case B_POSITION_OPPONENT_LEFT:
|
||||
@@ -474,7 +472,7 @@ static void HandleInputChooseTarget(void)
|
||||
case B_POSITION_PLAYER_RIGHT:
|
||||
if (gActiveBattler != gMultiUsePlayerCursor)
|
||||
i++;
|
||||
else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER)
|
||||
else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED)
|
||||
i++;
|
||||
break;
|
||||
case B_POSITION_OPPONENT_LEFT:
|
||||
@@ -508,7 +506,7 @@ static void HandleInputChooseMove(void)
|
||||
if (moveInfo->moves[gMoveSelectionCursor[gActiveBattler]] == MOVE_CURSE)
|
||||
{
|
||||
if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
|
||||
moveTarget = MOVE_TARGET_x10;
|
||||
moveTarget = MOVE_TARGET_USER;
|
||||
else
|
||||
moveTarget = MOVE_TARGET_SELECTED;
|
||||
}
|
||||
@@ -517,26 +515,26 @@ static void HandleInputChooseMove(void)
|
||||
moveTarget = gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].target;
|
||||
}
|
||||
|
||||
if (moveTarget & MOVE_TARGET_x10)
|
||||
if (moveTarget & MOVE_TARGET_USER)
|
||||
gMultiUsePlayerCursor = gActiveBattler;
|
||||
else
|
||||
gMultiUsePlayerCursor = GetBattlerAtPosition((GetBattlerPosition(gActiveBattler) & BIT_SIDE) ^ BIT_SIDE);
|
||||
|
||||
if (!gBattleBufferA[gActiveBattler][1]) // not a double battle
|
||||
{
|
||||
if (moveTarget & MOVE_TARGET_USER && !gBattleBufferA[gActiveBattler][2])
|
||||
if (moveTarget & MOVE_TARGET_USER_OR_SELECTED && !gBattleBufferA[gActiveBattler][2])
|
||||
canSelectTarget++;
|
||||
}
|
||||
else // double battle
|
||||
{
|
||||
if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_x10)))
|
||||
if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_USER)))
|
||||
canSelectTarget++; // either selected or user
|
||||
|
||||
if (moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]] == 0)
|
||||
{
|
||||
canSelectTarget = FALSE;
|
||||
}
|
||||
else if (!(moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1)
|
||||
else if (!(moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1)
|
||||
{
|
||||
gMultiUsePlayerCursor = GetDefaultMoveTarget(gActiveBattler);
|
||||
canSelectTarget = FALSE;
|
||||
@@ -552,7 +550,7 @@ static void HandleInputChooseMove(void)
|
||||
{
|
||||
gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseTarget;
|
||||
|
||||
if (moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER))
|
||||
if (moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED))
|
||||
gMultiUsePlayerCursor = gActiveBattler;
|
||||
else if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)])
|
||||
gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
|
||||
|
||||
@@ -31,7 +31,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_81358F4(void);
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
@@ -1521,7 +1520,7 @@ static void PlayerPartnerHandleChooseMove(void)
|
||||
BattleAI_SetupAIData(0xF);
|
||||
chosenMoveId = BattleAI_ChooseMoveOrAction();
|
||||
|
||||
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_x10 | MOVE_TARGET_USER))
|
||||
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED))
|
||||
gBattlerTarget = gActiveBattler;
|
||||
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH)
|
||||
{
|
||||
|
||||
@@ -34,7 +34,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
extern void sub_806A068(u16, u8);
|
||||
|
||||
@@ -36,7 +36,6 @@ extern u8 gBattleBuffersTransferData[0x100];
|
||||
|
||||
static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {};
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void task00_08081A90(u8 taskId); // cable_club
|
||||
extern void sub_81B8D64(u8 bank, u8 arg1); // party_menu
|
||||
|
||||
@@ -28,7 +28,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_SE2;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 gUnknown_0831C604[];
|
||||
extern const u8 * const gBattleAnims_VariousTable[];
|
||||
extern const u8 * const gBattleAnims_Special[];
|
||||
@@ -237,7 +236,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void)
|
||||
if (moveInfo->moves[chosenMoveId] == MOVE_CURSE)
|
||||
{
|
||||
if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
|
||||
var1 = MOVE_TARGET_x10;
|
||||
var1 = MOVE_TARGET_USER;
|
||||
else
|
||||
var1 = MOVE_TARGET_SELECTED;
|
||||
}
|
||||
@@ -246,7 +245,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void)
|
||||
var1 = gBattleMoves[moveInfo->moves[chosenMoveId]].target;
|
||||
}
|
||||
|
||||
if (var1 & MOVE_TARGET_x10)
|
||||
if (var1 & MOVE_TARGET_USER)
|
||||
chosenMoveId |= (gActiveBattler << 8);
|
||||
else if (var1 == MOVE_TARGET_SELECTED)
|
||||
chosenMoveId |= (BattlePalaceGetTargetRetValue());
|
||||
@@ -261,7 +260,7 @@ static u8 sub_805D4A8(u16 move)
|
||||
switch (gBattleMoves[move].target)
|
||||
{
|
||||
case MOVE_TARGET_SELECTED:
|
||||
case MOVE_TARGET_USER:
|
||||
case MOVE_TARGET_USER_OR_SELECTED:
|
||||
case MOVE_TARGET_RANDOM:
|
||||
case MOVE_TARGET_BOTH:
|
||||
case MOVE_TARGET_FOES_AND_ALLY:
|
||||
@@ -273,7 +272,7 @@ static u8 sub_805D4A8(u16 move)
|
||||
case MOVE_TARGET_DEPENDS:
|
||||
case MOVE_TARGET_OPPONENTS_FIELD:
|
||||
return 2;
|
||||
case MOVE_TARGET_x10:
|
||||
case MOVE_TARGET_USER:
|
||||
return 1;
|
||||
default:
|
||||
return 0;
|
||||
|
||||
@@ -81,7 +81,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_SE2;
|
||||
extern u8 gUnknown_0203CF00[];
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u16 gBattleTextboxPalette[]; // battle textbox palette
|
||||
extern const struct BgTemplate gUnknown_0831AA08[];
|
||||
extern const struct WindowTemplate * const gUnknown_0831ABA0[];
|
||||
@@ -301,6 +300,214 @@ u8 gNumberOfMovesToChoose;
|
||||
u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
|
||||
|
||||
// rom const data
|
||||
|
||||
// format: attacking type, defending type, damage multiplier
|
||||
// the multiplier is a (decimal) fixed-point number:
|
||||
// 20 is ×2.0 TYPE_MUL_SUPER_EFFECTIVE
|
||||
// 10 is ×1.0 TYPE_MUL_NORMAL
|
||||
// 05 is ×0.5 TYPE_MUL_NOT_EFFECTIVE
|
||||
// 00 is ×0.0 TYPE_MUL_NO_EFFECT
|
||||
const u8 gTypeEffectiveness[336] =
|
||||
{
|
||||
TYPE_NORMAL, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_NORMAL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_WATER, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_WATER, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_WATER, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_WATER, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_WATER, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_WATER, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ELECTRIC, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ELECTRIC, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ELECTRIC, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ELECTRIC, TYPE_GROUND, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_ELECTRIC, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ELECTRIC, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_ICE, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_NORMAL, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_POISON, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_POISON, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_POISON, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_POISON, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_POISON, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_POISON, TYPE_STEEL, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_GROUND, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GROUND, TYPE_ELECTRIC, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GROUND, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GROUND, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GROUND, TYPE_FLYING, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_GROUND, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GROUND, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GROUND, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FLYING, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FLYING, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FLYING, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FLYING, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FLYING, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FLYING, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_PSYCHIC, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_PSYCHIC, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_PSYCHIC, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_PSYCHIC, TYPE_DARK, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_PSYCHIC, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GHOST, TYPE_NORMAL, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_GHOST, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GHOST, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GHOST, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GHOST, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_DRAGON, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_DRAGON, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_DARK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_DARK, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_DARK, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_DARK, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_DARK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_STEEL, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_STEEL, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_STEEL, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_STEEL, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_STEEL, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_STEEL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FORESIGHT, TYPE_FORESIGHT, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_NORMAL, TYPE_GHOST, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_FIGHTING, TYPE_GHOST, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_ENDTABLE, TYPE_ENDTABLE, TYPE_MUL_NO_EFFECT
|
||||
};
|
||||
|
||||
const u8 gTypeNames[][TYPE_NAME_LENGTH + 1] =
|
||||
{
|
||||
_("NORMAL"),
|
||||
_("FIGHT"),
|
||||
_("FLYING"),
|
||||
_("POISON"),
|
||||
_("GROUND"),
|
||||
_("ROCK"),
|
||||
_("BUG"),
|
||||
_("GHOST"),
|
||||
_("STEEL"),
|
||||
_("???"),
|
||||
_("FIRE"),
|
||||
_("WATER"),
|
||||
_("GRASS"),
|
||||
_("ELECTR"),
|
||||
_("PSYCHC"),
|
||||
_("ICE"),
|
||||
_("DRAGON"),
|
||||
_("DARK"),
|
||||
};
|
||||
|
||||
// This is a factor in how much money you get for beating a trainer.
|
||||
const struct TrainerMoney gTrainerMoneyTable[] =
|
||||
{
|
||||
{TRAINER_CLASS_TEAM_AQUA, 5},
|
||||
{TRAINER_CLASS_AQUA_ADMIN, 10},
|
||||
{TRAINER_CLASS_AQUA_LEADER, 20},
|
||||
{TRAINER_CLASS_AROMA_LADY, 10},
|
||||
{TRAINER_CLASS_RUIN_MANIAC, 15},
|
||||
{TRAINER_CLASS_INTERVIEWER, 12},
|
||||
{TRAINER_CLASS_TUBER_1, 1},
|
||||
{TRAINER_CLASS_TUBER_2, 1},
|
||||
{TRAINER_CLASS_SIS_AND_BRO, 3},
|
||||
{TRAINER_CLASS_COOLTRAINER_1, 12},
|
||||
{TRAINER_CLASS_HEX_MANIAC, 6},
|
||||
{TRAINER_CLASS_LADY, 50},
|
||||
{TRAINER_CLASS_BEAUTY, 20},
|
||||
{TRAINER_CLASS_RICH_BOY, 50},
|
||||
{TRAINER_CLASS_POKEMANIAC, 15},
|
||||
{TRAINER_CLASS_SWIMMER_M, 2},
|
||||
{TRAINER_CLASS_BLACK_BELT, 8},
|
||||
{TRAINER_CLASS_GUITARIST, 8},
|
||||
{TRAINER_CLASS_KINDLER, 8},
|
||||
{TRAINER_CLASS_CAMPER, 4},
|
||||
{TRAINER_CLASS_OLD_COUPLE, 10},
|
||||
{TRAINER_CLASS_BUG_MANIAC, 15},
|
||||
{TRAINER_CLASS_PSYCHIC, 6},
|
||||
{TRAINER_CLASS_GENTLEMAN, 20},
|
||||
{TRAINER_CLASS_ELITE_FOUR, 25},
|
||||
{TRAINER_CLASS_LEADER, 25},
|
||||
{TRAINER_CLASS_SCHOOL_KID, 5},
|
||||
{TRAINER_CLASS_SR_AND_JR, 4},
|
||||
{TRAINER_CLASS_POKEFAN, 20},
|
||||
{TRAINER_CLASS_EXPERT, 10},
|
||||
{TRAINER_CLASS_YOUNGSTER, 4},
|
||||
{TRAINER_CLASS_CHAMPION, 50},
|
||||
{TRAINER_CLASS_FISHERMAN, 10},
|
||||
{TRAINER_CLASS_TRIATHLETE, 10},
|
||||
{TRAINER_CLASS_DRAGON_TAMER, 12},
|
||||
{TRAINER_CLASS_BIRD_KEEPER, 8},
|
||||
{TRAINER_CLASS_NINJA_BOY, 3},
|
||||
{TRAINER_CLASS_BATTLE_GIRL, 6},
|
||||
{TRAINER_CLASS_PARASOL_LADY, 10},
|
||||
{TRAINER_CLASS_SWIMMER_F, 2},
|
||||
{TRAINER_CLASS_PICNICKER, 4},
|
||||
{TRAINER_CLASS_TWINS, 3},
|
||||
{TRAINER_CLASS_SAILOR, 8},
|
||||
{TRAINER_CLASS_COLLECTOR, 15},
|
||||
{TRAINER_CLASS_PKMN_TRAINER_3, 15},
|
||||
{TRAINER_CLASS_PKMN_BREEDER, 10},
|
||||
{TRAINER_CLASS_PKMN_RANGER, 12},
|
||||
{TRAINER_CLASS_TEAM_MAGMA, 5},
|
||||
{TRAINER_CLASS_MAGMA_ADMIN, 10},
|
||||
{TRAINER_CLASS_MAGMA_LEADER, 20},
|
||||
{TRAINER_CLASS_LASS, 4},
|
||||
{TRAINER_CLASS_BUG_CATCHER, 4},
|
||||
{TRAINER_CLASS_HIKER, 10},
|
||||
{TRAINER_CLASS_YOUNG_COUPLE, 8},
|
||||
{TRAINER_CLASS_WINSTRATE, 10},
|
||||
{0xFF, 5},
|
||||
};
|
||||
|
||||
#include "data/text/abilities.h"
|
||||
|
||||
static void (* const sTurnActionsFuncsTable[])(void) =
|
||||
{
|
||||
HandleAction_UseMove, // B_ACTION_USE_MOVE
|
||||
@@ -5133,7 +5340,7 @@ static void HandleAction_UseMove(void)
|
||||
else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
&& gSideTimers[side].followmeTimer == 0
|
||||
&& (gBattleMoves[gCurrentMove].power != 0
|
||||
|| gBattleMoves[gCurrentMove].target != MOVE_TARGET_x10)
|
||||
|| gBattleMoves[gCurrentMove].target != MOVE_TARGET_USER)
|
||||
&& gBattleMons[*(gBattleStruct->moveTarget + gBattlerAttacker)].ability != ABILITY_LIGHTNING_ROD
|
||||
&& gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC)
|
||||
{
|
||||
|
||||
@@ -22,9 +22,7 @@ extern u8 gUnknown_0203C7B4;
|
||||
extern struct StringInfoBattle *gStringInfo;
|
||||
|
||||
extern const u8 gMoveNames[LAST_MOVE_INDEX + 1][13];
|
||||
extern const u8 gAbilityNames[][13];
|
||||
extern const u8 gTrainerClassNames[][13];
|
||||
extern const u8 gTypeNames[][7];
|
||||
extern const u16 gUnknown_08D85620[];
|
||||
|
||||
// strings
|
||||
|
||||
@@ -48,15 +48,6 @@ extern u16 gBattle_BG2_Y;
|
||||
extern u16 gBattle_BG3_X;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
|
||||
struct TrainerMoney
|
||||
{
|
||||
u8 classId;
|
||||
u8 value;
|
||||
};
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 gTypeEffectiveness[336];
|
||||
extern const struct TrainerMoney gTrainerMoneyTable[];
|
||||
extern const u8* const gBattleScriptsForMoveEffects[];
|
||||
|
||||
// functions
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include "link.h"
|
||||
#include "berry.h"
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern u8 weather_get_current(void);
|
||||
|
||||
@@ -3255,8 +3254,8 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
|
||||
else
|
||||
targetBank = GetBattlerAtPosition((GetBattlerPosition(gBattlerAttacker) & BIT_SIDE) ^ BIT_SIDE);
|
||||
break;
|
||||
case MOVE_TARGET_USER_OR_SELECTED:
|
||||
case MOVE_TARGET_USER:
|
||||
case MOVE_TARGET_x10:
|
||||
targetBank = gBattlerAttacker;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -328,7 +328,6 @@ extern u8* gReturnToXStringsTable[];
|
||||
extern u32 gUnknown_0203CE5E[];
|
||||
extern u8 EventScript_2736B3[];
|
||||
extern const u16 gUnknown_0860F074[];
|
||||
extern struct BattleMove gBattleMoves[];
|
||||
|
||||
void ResetBagScrollPositions(void)
|
||||
{
|
||||
|
||||
@@ -67,7 +67,6 @@ extern const union AnimCmd *gUnknown_082FF70C[];
|
||||
extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[];
|
||||
extern const union AnimCmd *const *const gUnknown_08305D0C[];
|
||||
extern const union AnimCmd *const *const gUnknown_0830536C[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
|
||||
extern const struct UnknownPokemonStruct3 gUnknown_08610970[];
|
||||
extern const struct CompressedSpritePalette gMonPaletteTable[];
|
||||
@@ -110,6 +109,9 @@ EWRAM_DATA struct SpriteTemplate gUnknown_0202499C = {0};
|
||||
EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL};
|
||||
|
||||
// const rom data
|
||||
#include "data/battle_moves.h"
|
||||
static const u8 sUnreferencedData[] = {0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00};
|
||||
|
||||
const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151};
|
||||
const u16 gSpeciesToNationalPokedexNum[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 290, 291, 292, 276, 277, 285, 286, 327, 278, 279, 283, 284, 320, 321, 300, 301, 352, 343, 344, 299, 324, 302, 339, 340, 370, 341, 342, 349, 350, 318, 319, 328, 329, 330, 296, 297, 309, 310, 322, 323, 363, 364, 365, 331, 332, 361, 362, 337, 338, 298, 325, 326, 311, 312, 303, 307, 308, 333, 334, 360, 355, 356, 315, 287, 288, 289, 316, 317, 357, 293, 294, 295, 366, 367, 368, 359, 353, 354, 336, 335, 369, 304, 305, 306, 351, 313, 314, 345, 346, 347, 348, 280, 281, 282, 371, 372, 373, 374, 375, 376, 377, 378, 379, 382, 383, 384, 380, 381, 385, 386, 358};
|
||||
const u16 gHoennToNationalOrder[] = {252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 63, 64, 65, 290, 291, 292, 293, 294, 295, 296, 297, 118, 119, 129, 130, 298, 183, 184, 74, 75, 76, 299, 300, 301, 41, 42, 169, 72, 73, 302, 303, 304, 305, 306, 66, 67, 68, 307, 308, 309, 310, 311, 312, 81, 82, 100, 101, 313, 314, 43, 44, 45, 182, 84, 85, 315, 316, 317, 318, 319, 320, 321, 322, 323, 218, 219, 324, 88, 89, 109, 110, 325, 326, 27, 28, 327, 227, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 174, 39, 40, 349, 350, 351, 120, 121, 352, 353, 354, 355, 356, 357, 358, 359, 37, 38, 172, 25, 26, 54, 55, 360, 202, 177, 178, 203, 231, 232, 127, 214, 111, 112, 361, 362, 363, 364, 365, 366, 367, 368, 369, 222, 170, 171, 370, 116, 117, 230, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33, 34, 35, 36, 46, 47, 48, 49, 50, 51, 52, 53, 56, 57, 58, 59, 60, 61, 62, 69, 70, 71, 77, 78, 79, 80, 83, 86, 87, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 102, 103, 104, 105, 106, 107, 108, 113, 114, 115, 122, 123, 124, 125, 126, 128, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 173, 175, 176, 179, 180, 181, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 215, 216, 217, 220, 221, 223, 224, 225, 226, 228, 229, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411};
|
||||
|
||||
@@ -115,8 +115,6 @@ extern u8 gText_Appeal[];
|
||||
extern u8 gText_Jam[];
|
||||
extern u8 gText_OTSlash[];
|
||||
extern u8 gText_UnkCtrlF907F908[];
|
||||
extern u8 gAbilityNames[][13];
|
||||
extern u8 *gAbilityDescriptionPointers[];
|
||||
extern u8 gText_XNature[];
|
||||
extern u8 gText_XNatureHatchedAtYZ[];
|
||||
extern u8 gText_XNatureHatchedSomewhereAt[];
|
||||
@@ -146,7 +144,6 @@ extern u8 gText_OneDash[];
|
||||
extern u8 gText_TwoDashes[];
|
||||
extern u8 gText_ThreeDashes[];
|
||||
extern u8 gUnknown_0861CE97[];
|
||||
extern struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f);
|
||||
extern bool8 sub_81A6BF4();
|
||||
@@ -2539,7 +2536,7 @@ void sub_81C2554()
|
||||
gUnknown_0203CF1C->unk40CB[i] |= 0xFF;
|
||||
}
|
||||
|
||||
void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f)
|
||||
void sub_81C25A4(u8 a, const u8 *b, u8 c, u8 d, u8 e, u8 f)
|
||||
{
|
||||
AddTextPrinterParameterized2(a, 1, c, d, 0, e, gUnknown_0861CD2C[f], 0, b);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user