Use B_OUTCOME constants for GetBattleOutcome
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@@ -9,7 +9,7 @@ BattleFrontier_OutsideEast_MapScript1_242C0F: @ 8242C0F
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BattleFrontier_OutsideEast_EventScript_242C19:: @ 8242C19
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specialvar VAR_RESULT, GetBattleOutcome
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compare VAR_RESULT, 7
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compare VAR_RESULT, B_OUTCOME_CAUGHT
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goto_if_ne Common_EventScript_NopReturn
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removeobject VAR_LAST_TALKED
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return
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@@ -133,11 +133,11 @@ BattleFrontier_OutsideEast_EventScript_242CFC:: @ 8242CFC
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dowildbattle
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clearflag FLAG_SYS_CTRL_OBJ_DELETE
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specialvar VAR_RESULT, GetBattleOutcome
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compare VAR_RESULT, 1
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compare VAR_RESULT, B_OUTCOME_WON
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goto_if_eq BattleFrontier_OutsideEast_EventScript_242D60
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compare VAR_RESULT, 4
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compare VAR_RESULT, B_OUTCOME_RAN
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goto_if_eq BattleFrontier_OutsideEast_EventScript_242D60
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compare VAR_RESULT, 5
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compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
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goto_if_eq BattleFrontier_OutsideEast_EventScript_242D60
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setflag FLAG_DEFEATED_SUDOWOODO
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release
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