Use B_OUTCOME constants for GetBattleOutcome

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GriffinR authored and huderlem committed 2019-10-07 16:36:47 -05:00
1 parent 7ba11b7a1b
commit bcf74df27f
17 files changed
+79 -79

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+4 -4
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@@ -10,7 +10,7 @@ DesertRuins_MapScript1_22D96B: @ 822D96B
DesertRuins_EventScript_22D975:: @ 822D975
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, 7
compare VAR_RESULT, B_OUTCOME_CAUGHT
goto_if_ne Common_EventScript_NopReturn
removeobject VAR_LAST_TALKED
return
@@ -72,11 +72,11 @@ DesertRuins_EventScript_22DA02:: @ 822DA02
waitstate
clearflag FLAG_SYS_CTRL_OBJ_DELETE
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, 1
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq DesertRuins_EventScript_22DA49
compare VAR_RESULT, 4
compare VAR_RESULT, B_OUTCOME_RAN
goto_if_eq DesertRuins_EventScript_22DA52
compare VAR_RESULT, 5
compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
goto_if_eq DesertRuins_EventScript_22DA52
setflag FLAG_DEFEATED_REGIROCK
release