Use B_OUTCOME constants for GetBattleOutcome
This commit is contained in:
@@ -23,7 +23,7 @@ NavelRock_Bottom_MapScript1_269284: @ 8269284
|
||||
|
||||
NavelRock_Bottom_EventScript_26928E:: @ 826928E
|
||||
specialvar VAR_RESULT, GetBattleOutcome
|
||||
compare VAR_RESULT, 7
|
||||
compare VAR_RESULT, B_OUTCOME_CAUGHT
|
||||
goto_if_ne Common_EventScript_NopReturn
|
||||
removeobject 1
|
||||
return
|
||||
@@ -61,11 +61,11 @@ NavelRock_Bottom_EventScript_2692A2:: @ 82692A2
|
||||
waitstate
|
||||
clearflag FLAG_SYS_CTRL_OBJ_DELETE
|
||||
specialvar VAR_RESULT, GetBattleOutcome
|
||||
compare VAR_RESULT, 1
|
||||
compare VAR_RESULT, B_OUTCOME_WON
|
||||
goto_if_eq NavelRock_Bottom_EventScript_269336
|
||||
compare VAR_RESULT, 4
|
||||
compare VAR_RESULT, B_OUTCOME_RAN
|
||||
goto_if_eq NavelRock_Bottom_EventScript_269344
|
||||
compare VAR_RESULT, 5
|
||||
compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
|
||||
goto_if_eq NavelRock_Bottom_EventScript_269344
|
||||
setflag FLAG_CAUGHT_LUGIA
|
||||
release
|
||||
|
||||
Reference in New Issue
Block a user