Use B_OUTCOME constants for GetBattleOutcome
This commit is contained in:
@@ -10,7 +10,7 @@ SkyPillar_Top_MapScript1_2396C8: @ 82396C8
|
||||
|
||||
SkyPillar_Top_EventScript_2396D2:: @ 82396D2
|
||||
specialvar VAR_RESULT, GetBattleOutcome
|
||||
compare VAR_RESULT, 7
|
||||
compare VAR_RESULT, B_OUTCOME_CAUGHT
|
||||
goto_if_ne Common_EventScript_NopReturn
|
||||
removeobject VAR_LAST_TALKED
|
||||
return
|
||||
@@ -55,11 +55,11 @@ SkyPillar_Top_EventScript_239722:: @ 8239722
|
||||
waitstate
|
||||
clearflag FLAG_SYS_CTRL_OBJ_DELETE
|
||||
specialvar VAR_RESULT, GetBattleOutcome
|
||||
compare VAR_RESULT, 1
|
||||
compare VAR_RESULT, B_OUTCOME_WON
|
||||
goto_if_eq SkyPillar_Top_EventScript_239768
|
||||
compare VAR_RESULT, 4
|
||||
compare VAR_RESULT, B_OUTCOME_RAN
|
||||
goto_if_eq SkyPillar_Top_EventScript_239771
|
||||
compare VAR_RESULT, 5
|
||||
compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
|
||||
goto_if_eq SkyPillar_Top_EventScript_239771
|
||||
setflag FLAG_DEFEATED_RAYQUAZA
|
||||
releaseall
|
||||
|
||||
Reference in New Issue
Block a user