Fix compressed palette alignment
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@@ -3390,8 +3390,8 @@ void sub_81064F8(u8 taskId)
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else
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sub_80A6D60(&unknownStruct, &gBattleAnimBackgroundTilemap_ScaryFaceOpponent, 0);
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sub_80A6CC0(unknownStruct.bgId, &gUnknown_08C249F8, unknownStruct.tilesOffset);
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LoadCompressedPalette(&gUnknown_08C249D0, unknownStruct.unk8 << 4, 32);
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sub_80A6CC0(unknownStruct.bgId, gUnknown_08C249F8, unknownStruct.tilesOffset);
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LoadCompressedPalette(gUnknown_08C249D0, unknownStruct.unk8 << 4, 32);
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gTasks[taskId].func = sub_81065EC;
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}
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