Fix compressed palette alignment
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@@ -986,7 +986,7 @@ void apply_map_tileset_palette(struct Tileset const *tileset, u16 destOffset, u1
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}
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else
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{
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LoadCompressedPalette((u16*)tileset->palettes, destOffset, size);
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LoadCompressedPalette((u32*)tileset->palettes, destOffset, size);
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nullsub_3(destOffset, size >> 1);
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}
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}
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