Document battler sprite affine anims, default pokeball throw
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@@ -5,6 +5,12 @@
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#define SPECIES_SHINY_TAG 500
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enum {
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BATTLER_AFFINE_NORMAL,
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BATTLER_AFFINE_EMERGE,
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BATTLER_AFFINE_RETURN,
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};
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struct MonCoords
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{
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// This would use a bitfield, but some function
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@@ -87,9 +93,9 @@ extern const struct SpriteFrameImage gTrainerBackPicTable_Steven[];
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extern const union AffineAnimCmd *const gAffineAnims_BattleSpritePlayerSide[];
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extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteOpponentSide[];
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extern const union AffineAnimCmd *const gUnknown_082FF6C0[];
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extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteContest[];
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extern const union AnimCmd *const gUnknown_082FF70C[];
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extern const union AnimCmd *const gAnims_MonPic[];
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extern const struct MonCoords gMonFrontPicCoords[];
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extern const struct CompressedSpriteSheet gMonStillFrontPicTable[];
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extern const struct MonCoords gMonBackPicCoords[];
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