Document battler sprite affine anims, default pokeball throw

This commit is contained in:
GriffinR
2021-04-24 23:29:49 -04:00
parent f823cd224f
commit bee60f4c64
10 changed files with 158 additions and 143 deletions

View File

@@ -5,6 +5,12 @@
#define SPECIES_SHINY_TAG 500
enum {
BATTLER_AFFINE_NORMAL,
BATTLER_AFFINE_EMERGE,
BATTLER_AFFINE_RETURN,
};
struct MonCoords
{
// This would use a bitfield, but some function
@@ -87,9 +93,9 @@ extern const struct SpriteFrameImage gTrainerBackPicTable_Steven[];
extern const union AffineAnimCmd *const gAffineAnims_BattleSpritePlayerSide[];
extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteOpponentSide[];
extern const union AffineAnimCmd *const gUnknown_082FF6C0[];
extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteContest[];
extern const union AnimCmd *const gUnknown_082FF70C[];
extern const union AnimCmd *const gAnims_MonPic[];
extern const struct MonCoords gMonFrontPicCoords[];
extern const struct CompressedSpriteSheet gMonStillFrontPicTable[];
extern const struct MonCoords gMonBackPicCoords[];