Merge branch 'master' of https://github.com/pret/pokeemerald into add-flagvarsave

This commit is contained in:
GriffinR
2020-07-08 16:03:32 -04:00
534 changed files with 9282 additions and 8186 deletions

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@@ -12,4 +12,20 @@
#define USING_MINIGAME 8
#define USING_BATTLE_TOWER 9
// Return states for the group of specials that use CreateLinkupTask
// A few also used by TryBecomeLinkLeader and TryJoinLinkGroup
#define LINKUP_ONGOING 0
#define LINKUP_SUCCESS 1
#define LINKUP_SOMEONE_NOT_READY 2
#define LINKUP_DIFF_SELECTIONS 3
#define LINKUP_WRONG_NUM_PLAYERS 4
#define LINKUP_FAILED 5
#define LINKUP_CONNECTION_ERROR 6
#define LINKUP_PLAYER_NOT_READY 7
#define LINKUP_RETRY_ROLE_ASSIGN 8
#define LINKUP_PARTNER_NOT_READY 9
#define LINKUP_FAILED_CONTEST_GMODE 10
#define LINKUP_FAILED_BATTLE_TOWER 11
#define LINKUP_FOREIGN_GAME 12
#endif //GUARD_CONSTANTS_CABLE_CLUB_H

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@@ -29,6 +29,23 @@
#define CONTEST_CATEGORY_TOUGH 4
#define CONTEST_CATEGORIES_COUNT 5
#define CONTEST_WINNER_ARTIST 0 // Winner shown by the artist, painting not necessarily saved
#define CONTEST_WINNER_HALL_1 1
#define CONTEST_WINNER_HALL_2 2
#define CONTEST_WINNER_HALL_3 3
#define CONTEST_WINNER_HALL_4 4
#define CONTEST_WINNER_HALL_5 5
#define CONTEST_WINNER_HALL_6 6
#define NUM_CONTEST_HALL_WINNERS 6
#define CONTEST_WINNER_7 7
#define CONTEST_WINNER_8 8
#define CONTEST_WINNER_MUSEUM_COOL 9
#define CONTEST_WINNER_MUSEUM_BEAUTY 10
#define CONTEST_WINNER_MUSEUM_CUTE 11
#define CONTEST_WINNER_MUSEUM_SMART 12
#define CONTEST_WINNER_MUSEUM_TOUGH 13
// NUM_CONTEST_WINNERS in constants/global.h
#define CANT_ENTER_CONTEST 0
#define CAN_ENTER_CONTEST_EQUAL_RANK 1
#define CAN_ENTER_CONTEST_HIGH_RANK 2

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@@ -75,4 +75,9 @@
#define FANCLUB_MEMBER7 14
#define FANCLUB_MEMBER8 15
#define FANCOUNTER_DEFEATED_DRAKE 0
#define FANCOUNTER_BATTLED_AT_BASE 1
#define FANCOUNTER_FINISHED_CONTEST 2
#define FANCOUNTER_USED_BATTLE_TOWER 3
#endif // GUARD_CONSTANTS_FIELD_SPECIALS_H

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@@ -50,6 +50,8 @@
#define APPRENTICE_COUNT 4
#define APPRENTICE_MAX_QUESTIONS 9
#define MAX_REMATCH_ENTRIES 100 // only REMATCH_TABLE_ENTRIES (78) are used
#define NUM_CONTEST_WINNERS 13
#define UNION_ROOM_KB_ROW_COUNT 10
#define PYRAMID_BAG_ITEMS_COUNT 10
#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.

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@@ -13,7 +13,7 @@
#define TRAINER_PLAYER 1023
#define TRAINER_SECRET_BASE 1024
#define TRAINER_LINK_OPPONENT 2048
#define TRAINER_OPPONENT_C00 3072
#define TRAINER_UNION_ROOM 3072
#define TRAINER_STEVEN_PARTNER 3075
#define TRAINER_PIC_HIKER 0

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@@ -1,6 +1,60 @@
#ifndef GUARD_CONSTANTS_UNION_ROOM_H
#define GUARD_CONSTANTS_UNION_ROOM_H
#define MAX_UNION_ROOM_PLAYERS 8
#define UNION_ROOM_SPAWN_NONE 0
#define UNION_ROOM_SPAWN_IN 1
#define UNION_ROOM_SPAWN_OUT 2
#define ACTIVITY_NONE 0
#define ACTIVITY_BATTLE_SINGLE 1
#define ACTIVITY_BATTLE_DOUBLE 2
#define ACTIVITY_BATTLE_MULTI 3
#define ACTIVITY_TRADE 4
#define ACTIVITY_CHAT 5
#define ACTIVITY_WONDER_CARD 6
#define ACTIVITY_WONDER_NEWS 7
#define ACTIVITY_CARD 8
#define ACTIVITY_POKEMON_JUMP 9
#define ACTIVITY_BERRY_CRUSH 10
#define ACTIVITY_BERRY_PICK 11
#define ACTIVITY_SEARCH 12
#define ACTIVITY_SPIN_TRADE 13
#define ACTIVITY_BATTLE_TOWER_OPEN 14
#define ACTIVITY_RECORD_CORNER 15
#define ACTIVITY_BERRY_BLENDER 16
// Player response
#define ACTIVITY_ACCEPT 17
#define ACTIVITY_DECLINE 18
#define ACTIVITY_NPCTALK 19
#define ACTIVITY_PLYRTALK 20
// Duplicate IDs?
#define ACTIVITY_WONDER_CARD2 21
#define ACTIVITY_WONDER_NEWS2 22
#define ACTIVITY_CONTEST_COOL 23
#define ACTIVITY_CONTEST_BEAUTY 24
#define ACTIVITY_CONTEST_CUTE 25
#define ACTIVITY_CONTEST_SMART 26
#define ACTIVITY_CONTEST_TOUGH 27
#define ACTIVITY_BATTLE_TOWER 28
#define ACTIVITY_29 29
#define IN_UNION_ROOM (1 << 6)
// Used in UR_AddTextPrinterParameterized
#define UR_COLOR_DKE_WHT_LTE 0
#define UR_COLOR_RED_WHT_LTR 1
#define UR_COLOR_GRN_WHT_LTG 2
#define UR_COLOR_WHT_WHT_LTE 3
#define UR_COLOR_WHT_DKE_LTE 4
#define UR_COLOR_GRN_DN6_LTB 5
#define UR_COLOR_DN5_DN6_LTB 6
#define LINK_GROUP_SINGLE_BATTLE 0
#define LINK_GROUP_DOUBLE_BATTLE 1
#define LINK_GROUP_MULTI_BATTLE 2
@@ -10,8 +64,8 @@
#define LINK_GROUP_BERRY_PICKING 6
#define LINK_GROUP_WONDER_CARD 7
#define LINK_GROUP_WONDER_NEWS 8
#define LINK_GROUP_UNK_9 9
#define LINK_GROUP_UNK_10 10
#define LINK_GROUP_UNION_ROOM_RESUME 9
#define LINK_GROUP_UNION_ROOM_INIT 10
#define LINK_GROUP_UNK_11 11
#define LINK_GROUP_RECORD_CORNER 12
#define LINK_GROUP_BERRY_BLENDER 13
@@ -25,4 +79,24 @@
#define LINK_GROUP_BATTLE_TOWER_OPEN 21
#define NUM_LINK_GROUP_TYPES 22
#define UR_TRADE_MATCH 0
#define UR_TRADE_NOTYPE 1
#define UR_TRADE_NOEGG 2
#define UR_TRADE_READY 0
#define UR_TRADE_PLAYER_NOT_READY 1
#define UR_TRADE_PARTNER_NOT_READY 2
#define UR_INTERACT_PLAYER_1 1
#define UR_INTERACT_PLAYER_2 2
#define UR_INTERACT_PLAYER_3 3
#define UR_INTERACT_PLAYER_4 4
#define UR_INTERACT_PLAYER_5 5
#define UR_INTERACT_PLAYER_6 6
#define UR_INTERACT_PLAYER_7 7
#define UR_INTERACT_PLAYER_8 8
#define UR_INTERACT_ATTENDANT 9
#define UR_INTERACT_UNUSED 10
#define UR_INTERACT_START_MENU 11
#endif //GUARD_CONSTANTS_UNION_ROOM_H