Merge branch 'master' of https://github.com/pret/pokeemerald into add-flagvarsave
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@@ -376,7 +376,7 @@ void sub_81D4A90(void)
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x = mew->currentCoords.x;
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y = mew->currentCoords.y;
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sub_80930E0(&x, &y, 8, 8);
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SetSpritePosToOffsetMapCoords(&x, &y, 8, 8);
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sUnknown_0203CF50 = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, gSprites[mew->spriteId].subpriority - 1);
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if (sUnknown_0203CF50 != MAX_SPRITES)
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{
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