Finish adding local IDs to map.json files

This commit is contained in:
GriffinR
2024-10-12 12:39:50 -04:00
parent cb66ea6653
commit bf17d54b52
82 changed files with 508 additions and 533 deletions
@@ -15,6 +15,7 @@
"connections": null,
"object_events": [
{
"local_id": "LOCALID_ARENA_ATTENDANT",
"graphics_id": "OBJ_EVENT_GFX_BLACK_BELT",
"x": 7,
"y": 7,
@@ -1,5 +1,3 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattleArenaLobby_MapScripts::
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleArenaLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleArenaLobby_OnWarp
@@ -201,12 +199,12 @@ BattleFrontier_BattleArenaLobby_EventScript_EndCancelChallenge::
end
BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLv50::
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantWalkToLeftDoor
applymovement LOCALID_ARENA_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantWalkToLeftDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaLobby_Movement_PlayerWalkToLeftDoor
waitmovement 0
opendoor 2, 2
waitdooranim
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantEnterDoor
applymovement LOCALID_ARENA_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantEnterDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaLobby_Movement_PlayerEnterDoor
waitmovement 0
closedoor 2, 2
@@ -250,12 +248,12 @@ BattleFrontier_BattleArenaLobby_Movement_PlayerEnterDoor:
step_end
BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLvOpen::
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantWalkToRightDoor
applymovement LOCALID_ARENA_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantWalkToRightDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaLobby_Movement_PlayerWalkToRightDoor
waitmovement 0
opendoor 11, 2
waitdooranim
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantEnterDoor
applymovement LOCALID_ARENA_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantEnterDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaLobby_Movement_PlayerEnterDoor
waitmovement 0
closedoor 11, 2