Finish adding local IDs to map.json files

This commit is contained in:
GriffinR
2024-10-12 12:39:50 -04:00
parent cb66ea6653
commit bf17d54b52
82 changed files with 508 additions and 533 deletions
@@ -15,7 +15,7 @@
"connections": null,
"object_events": [
{
"local_id": "LOCALID_BATTLE_PIKE_CORRIDOR_ATTENDANT",
"local_id": "LOCALID_PIKE_CORRIDOR_ATTENDANT",
"graphics_id": "OBJ_EVENT_GFX_LINK_RECEPTIONIST",
"x": 6,
"y": 6,
@@ -13,7 +13,7 @@ BattleFrontier_BattlePikeCorridor_EventScript_EnterCorridor::
pike_cleartrainerids
pike_nohealing TRUE
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_PlayerEnterCorridor
applymovement LOCALID_BATTLE_PIKE_CORRIDOR_ATTENDANT, BattleFrontier_BattlePikeCorridor_Movement_AttendantEnterCorridor
applymovement LOCALID_PIKE_CORRIDOR_ATTENDANT, BattleFrontier_BattlePikeCorridor_Movement_AttendantEnterCorridor
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun, MSGBOX_DEFAULT